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Show HN: A new kind of FPS aim trainer

openaim.pramit.gg

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Re: Show HN: A new kind of FPS aim trainer

#34
Random note, the biggest single thing you can do to improve your aim is to crank down your sensitivity and learn to strafe with the target rather than try to track with the mouse. The second biggest thing you can do is stop trying to exactly track them, and instead try to predict their strafe patterns based on their surroundings so you can place shots where they're likely to be, at least for any weapon with a travel time.

Re: Show HN: A new kind of FPS aim trainer

#35
In case anyone likes to play Quake with a gamepad I recently made this add-on which adds Dark Soul III style target lock. (Click L3 to toggle. Breaking line of sight breaks the target lock.)

https://www.slipseer.com/index.php?resources/textless-hud.58...

Some might consider this "cheating" but in my opinion aiming with a mouse is so much easier that using a mouse against players using gamepads more resembles cheating.

Re: Show HN: A new kind of FPS aim trainer

#37
This is really cool! The calibrate part could be easier to tweak, so I can dial in what a 360 is on my system, instead of having to go back back next next try, and then I can't re-calibrate again? Or at least, it's not obvious where to change those settings.

Re: Show HN: A new kind of FPS aim trainer

#38
post #35

In case anyone likes to play Quake with a gamepad I recently made this add-on which adds Dark Soul III style target lock. (Click L3 to toggle. Breaking line of sight breaks the target lock.) https://www.slipseer.com/index.php?resources/textless-hud.58... Some might consider this "cheating" but in my opinion aiming with a mouse is so much easier that using a mouse against players using gamepads more resembles cheating…

I used to play q3l competitively and I can’t imagine trying to get any real results using a gamepad without help. That’s a neat idea.

Re: Show HN: A new kind of FPS aim trainer

#39

Random note, the biggest single thing you can do to improve your aim is to crank down your sensitivity and learn to strafe with the target rather than try to track with the mouse. The second biggest thing you can do is stop trying to exactly track them, and instead try to predict their strafe patterns based on their surroundings so you can place shots where they're likely to be, at least for any weapon with a travel…

These are great suggestions. It’s what I see pros doing, just really hard to get there.
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