Show HN: A new kind of FPS aim trainer
openaim.pramit.gg
Show HN: A new kind of FPS aim trainer
1–10 of 52 posts
I played a lot of Valorant and got mad, so I made an aim trainer that analyzes your raw crosshair movement to explore your raw motor and perceptual weaknesses instead of scoring scenarios.
It also chooses sens and difficulty as part of the tasks, and makes playlists that are optimal difficulty for you to learn and progress faster!
Re: Show HN: A new kind of FPS aim trainer
#2CS 1.6 scouts and knives was the ultimate aim trainer
Re: Show HN: A new kind of FPS aim trainer
#3CS 1.6 scouts and knives was the ultimate aim trainer
woah, so many memories bubbling up right now, thanks!
Re: Show HN: A new kind of FPS aim trainer
#4writeup on the rationale behind it: https://www.pramit.gg/post/i-made-an-aim-trainer
Re: Show HN: A new kind of FPS aim trainer
#5writeup on the rationale behind it: https://www.pramit.gg/post/i-made-an-aim-trainer
Haven’t had the chance to use it use it yet, but the writeup on it is super cool.
Encourage anyone to check it out
Re: Show HN: A new kind of FPS aim trainer
#6Interesting project! I am relatively skilled at FPS with a mouse, but would like to improve with my trackball (so that I don't have to change my setup when playing an FPS). This could cone in handy, though I imagine that there aren't multiple "mouse profiles" built-in? It could be useful for players to understand how much of a difference different mice make.
Re: Show HN: A new kind of FPS aim trainer
#7Interesting project! I am relatively skilled at FPS with a mouse, but would like to improve with my trackball (so that I don't have to change my setup when playing an FPS). This could cone in handy, though I imagine that there aren't multiple "mouse profiles" built-in? It could be useful for players to understand how much of a difference different mice make.
Hi, thanks for the feedback! Multiple mouse profiles isn't something I considered, but I'll definitely look into it.
I know a lot of FPS gamers are super particular and switch between mice/mousepads/skates constantly, so it would probably help to provide a semi objective measurement of what setup they're doing best on as well
Re: Show HN: A new kind of FPS aim trainer
#8So cool! but somehow the simulation does not work on firefox. the crosshair is just stuck in the middle
Re: Show HN: A new kind of FPS aim trainer
#9writeup on the rationale behind it: https://www.pramit.gg/post/i-made-an-aim-trainer
I enjoyed this. Does the same theory apply to a gamepad? My intuition says yes but curious what you think
Re: Show HN: A new kind of FPS aim trainer
#10writeup on the rationale behind it: https://www.pramit.gg/post/i-made-an-aim-trainer
Even with "reduce motion" enabled the background of this page is constantly animating - it's so distracting I just gave up.