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Apple has decided to compete for creativity app users

alex4d.com

11–20 of 65 posts

Re: Apple has decided to compete for creativity app users

#11
this has nothing to do with creativity app users, and everything to do with enshittification -- locking features that used to be free behind a monthly subscription, and ensuring new features are not offered to owners, but rather only available through renting. it has nothing to do with competition either

Re: Apple has decided to compete for creativity app users

#12
post #6

A single job posting for an engagement team doesn't really tell you if its a company strategy or not. Directors hire on random ideas all the time and then pivot as needed

>A single job posting for an engagement team

A single job posting for an engagement team in Poland.

Re: Apple has decided to compete for creativity app users

#13

Apple should buy Sketch

Sketch lost the market to Figma, and now Figma is losing the market to vibe coding. I'm not sure what the value proposition of Sketch is these days apart from local, non-cloud editing (although you can even get that with a pretty decent UI these days with Lunacy).

Sketch has always been the app I use for quick throwing-together of things. Figma seems designed for specifically corporate design documents which is icky.

Re: Apple has decided to compete for creativity app users

#15

Apple should buy Sketch

Sketch lost the market to Figma, and now Figma is losing the market to vibe coding. I'm not sure what the value proposition of Sketch is these days apart from local, non-cloud editing (although you can even get that with a pretty decent UI these days with Lunacy).

Vector screen-destined assets. Illustrator is print-centric and awkward for the use case, and while Photoshop is technically capable of it that's not what it's made for (also, Adobe CC is just way too bloated for its own good). Figma is oriented around mockups and not as good for assets.

There are also platforms which are less vibe-friendly, and old style mockups can still be useful when nailing down a design system across platforms.

Re: Apple has decided to compete for creativity app users

#17
Well it's a good thing they killed Aperture, then. Makes perfect sense.

(I was badly affected by that and decided not to trust them to maintain anything over the long term anymore)

Update: I now re-read the job posting and also realized that none of the responsibilities listed there are good for the users. This is bad news.

Re: Apple has decided to compete for creativity app users

#19
That tells us nothing, nothingburger speculation. However, Apple had that major incident in its history when they made Adobe mad when they went out and shopped for final cut pro, color, and a handful of compositing apps. Didn't turn out well for Apple at the time.
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