I was only thinking about Flight Control[0] the other day and how I wish there were more modern takes on it! There was Mini Metro[1], but that was released over a decade ago. -- [0] - https://en.wikipedia.org/wiki/Flight_Control [1] - https://en.wikipedia.org/wiki/Mini_Metro_(video_game)
Heathrow ATC (for the ZX Spectrum) was one that I played extensively back in the day: https://spectrumcomputing.co.uk/entry/10530 I wonder if there are earlier examples of popular ATC games? They're simpler than flight simulators so you'd think there would be more of them. Edit: playable version - https://archive.org/details/zx_Heathrow_International_Air_Tr...
Airport Simulator
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Kennedy Approach was published around the same time.
Re: Airport Simulator
#22Both me and my friend have been racing eachother to create airport simulators. Wildly on-topic for me.
How do you plan to release them? Free? Mobile? And are you using AI to help deliver?
Re: Airport Simulator
#23Open up https://www.liveatc.net/ in another tab and you have a complete experience. Really fun!
Re: Airport Simulator
#24Nice and fun, but I'd like that the fame enforces a minimal turning radius.
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#25[deleted]
Re: Airport Simulator
#26Not enough of you played Flight Control in 2008 and it shows.
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#27[deleted]
Re: Airport Simulator
#28Just a green background and some text on Firefox.
Re: Airport Simulator
#29Took me far too long to work how to get a plane to land, was drawing lines along the runway rather than dropping them on the coloured spot at the end and they were overflying. Was thinking the paths weren't straight enough, once I figured it out was quite funny to find the planes can do 180° turns mid air to land.
Yeah to be more realistic they should be able to land from either end of the runway. Mayve depending on wind.
Re: Airport Simulator
#30Fun how quickly i developed my own rules.
Yellow planes always get rerouted this way.
Put red in this circle to stay out of the way.
Thank you for sharing and thank you maker for makign!