Earlier quoted context omitted.
> computationally cheap to encode and decode Well I'm not sure about decode, but as of a few years ago weren't h.265 and AV1 able to do much better compression than h.264 at almost all levels of compute? https://people.videolan.org/~unlord/SVT-AV1_BD-rate.png And h.266 encoders can probably go faster now too.
I would hope so! Otherwise the Pareto front wouldn't have moved in ~20 years which would be rather hard to believe. However, at the same time, h265, h266 and AV1 are all vastly more complicated, and will have less broad hardware acceleration support than h264, which, again, even if it is not optimally efficient use of compute, just doesn't require a whole lot by modern standards. So I'd argue there is really no reaso…
The Last MPEG-4 Visual Patent Has Expired
21–30 of 80 posts
Re: The Last MPEG-4 Visual Patent Has Expired
#22> While the US and EU patents around MPEG-4 Part 2 expired in recent years, until today there remained one patent still active in Brazil. Since MPEG-this Part that is hard to keep straight, this is the MPEG standard backing Xvid and DivX codecs. So let's encode video and torrent like it's 2002!
Let's have a meet up a Circuit City!!
Re: The Last MPEG-4 Visual Patent Has Expired
#23> While the US and EU patents around MPEG-4 Part 2 expired in recent years, until today there remained one patent still active in Brazil. Since MPEG-this Part that is hard to keep straight, this is the MPEG standard backing Xvid and DivX codecs. So let's encode video and torrent like it's 2002!
> So let's encode video and torrent like it's 2002! Let's have a meet up a Circuit City!!
Re: The Last MPEG-4 Visual Patent Has Expired
#24Moving in the right direction, but unfortunately it's still quite a few years before H264 is off patent, globally: https://meta.wikimedia.org/wiki/Have_the_patents_for_H.264_M... At which point, the continued march towards higher resolution and bandwidth video will probably limit their utility
> At which point, the continued march towards higher resolution and bandwidth video will probably limit their utility Just as the patent system intended: maximum extraction was enabled while the product was useful.
Re: The Last MPEG-4 Visual Patent Has Expired
#25It's so weird to look at the patents list for H.264 and see multiple patents granted after the H.264 specification was released. Was the situation similar for MPEG-4?
Re: The Last MPEG-4 Visual Patent Has Expired
#26Earlier quoted context omitted.
DivX/XviD yes, but not H.263. Patents for H.263 expired long ago. This is MPEG-4 ASP, which is a superset of H.263. (Source: have written a H.263 decoder as a learning exercise.)
H.263 was used as the former codec of Netmeeting (and maybe some other VoIP software too).
Re: The Last MPEG-4 Visual Patent Has Expired
#27Moving in the right direction, but unfortunately it's still quite a few years before H264 is off patent, globally: https://meta.wikimedia.org/wiki/Have_the_patents_for_H.264_M... At which point, the continued march towards higher resolution and bandwidth video will probably limit their utility
Re: The Last MPEG-4 Visual Patent Has Expired
#28It's so weird to look at the patents list for H.264 and see multiple patents granted after the H.264 specification was released. Was the situation similar for MPEG-4?
Re: The Last MPEG-4 Visual Patent Has Expired
#29Earlier quoted context omitted.
> At which point, the continued march towards higher resolution and bandwidth video will probably limit their utility Just as the patent system intended: maximum extraction was enabled while the product was useful.
Now if only copyright didn't last forever..
Re: The Last MPEG-4 Visual Patent Has Expired
#30Moving in the right direction, but unfortunately it's still quite a few years before H264 is off patent, globally: https://meta.wikimedia.org/wiki/Have_the_patents_for_H.264_M... At which point, the continued march towards higher resolution and bandwidth video will probably limit their utility
I don't think video resolution will increase all that much in the future, except for niche uses, as the resolution of the human eye becomes a limiting factor.
As it becomes cheaper to capture and process higher res content, we're bound to push it to bigger displays (VR included). I guess the human eye will be the limit when we're at retina levels of DPI on a sphere.