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Steam Machine: Between 12k and 15k Units Sold per week

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11–20 of 106 posts

Re: Steam Machine: Between 12k and 15k Units Sold per week

#11
post #7
post #5

This assumes Valve isn't artifically bumping up the Steam Machine for more exposure.

This makes no sense. Valve can already just advertise the Steam Machine on the homepage, the page that everyone sees when they open Steam. They don't need to manipulate any rankings on the top-sellers list, the page that no ordinary person regularly looks at.

Funny enough, I literally looked at the top sellers list last night, for the first time in probably years. I decided to look after I saw Palworld topping the charts, which I thought was interesting since it released early access 2 years ago. Turns out it just released v1.0.

Re: Steam Machine: Between 12k and 15k Units Sold per week

#12
post #2

Very interesting, it didn't occur to me that hardware products would show up on Steam's top-sellers list. At this rate, the Steam Machine will probably turn out to be a modest success. Remember, it's a PC, not a console. Unlike a console, it doesn't need to use hardware sales to convince game developers to ship games for the platform; the PC platform does not depend on the Steam Machine selling like hotcakes. Also un…

The steam deck has been on the top sellers list on and off for some time now.

Re: Steam Machine: Between 12k and 15k Units Sold per week

#15
post #7
post #5

This assumes Valve isn't artifically bumping up the Steam Machine for more exposure.

This makes no sense. Valve can already just advertise the Steam Machine on the homepage, the page that everyone sees when they open Steam. They don't need to manipulate any rankings on the top-sellers list, the page that no ordinary person regularly looks at.

Agree with the rest but I pretty regularly look at the top selling and new & upcoming.

Re: Steam Machine: Between 12k and 15k Units Sold per week

#16

This is why I would never make it in business. I just don't see the consumer case for buying a Steam Machine. They're too expensive for the console niche they're intended to occupy.

Consoles are quite expensive too these days. I think if not for the whole AI hypetrain and subsequent chip shortage, price for Steam Machine would have been more friendly.

Re: Steam Machine: Between 12k and 15k Units Sold per week

#17
post #9
post #5

This assumes Valve isn't artifically bumping up the Steam Machine for more exposure.

Why would we assume otherwise? Valve, with all its flaws, is the one mainstream company that I'm aware of that is consumer friendly and has no issues disclosing real metrics.

why would we assume a corporate entity wouldn't manipulate popularity numbers on an owned and unregulated platform that sells their own goods?

https://80.lv/articles/former-valve-developer-claims-steam-l...

owning 'the list' for a thing makes a company, it's why billboard still has any relevance.

Re: Steam Machine: Between 12k and 15k Units Sold per week

#18
post #14

It is great timing in a way. There is a backlash with consoles and now more than ever the energy around AAA studios feels pretty low. You don't need incredible horsepower to play really fun games that still look visually appealing.

And the price is steep but in my opinion, you really do get a lot of value here - especially with the fact that you instantly pull a ton of your library in seamlessly. If you've been in this ecosystem for a while that's a huge selling-point - or, at least it was for me!

Re: Steam Machine: Between 12k and 15k Units Sold per week

#19
post #14

It is great timing in a way. There is a backlash with consoles and now more than ever the energy around AAA studios feels pretty low. You don't need incredible horsepower to play really fun games that still look visually appealing.

The Nintendo Switch was a great console for pointing that out as well. fun games on older mobile hardware even at the time it came out.
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