How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
41–50 of 93 posts
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#42I just wish it had samples! I want to hear it
For sure! I just added a couple
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Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#43Earlier quoted context omitted.
For me creating the exact sound is not very interesting from sound designing perspective. You can always sample the real instrument. Like physical modeling synthesis, the interesting part is to compress the sound to some parameters that you can tweak and generate new sounds Another approach is VAE, which also you give your some latent embedding, you can tweak the embedding to generate new sound. However the meaning o…
"You can always sample the real instrument." This doesn't really work on instruments like guitars. Open D sounds way different than fretted D on the E string. Timbre changes with position and it's one of the ways I determine where a player's hands are on the neck when I'm trying to play their song.
Timbral differences also exist depending on force, the manner plucked, the already ringing overtones... It's hard to know what you want, but the most natural thing is always going to be some organic variation in the notes in general.
If you have a good ear, you aren't, I don't think, hearing so much the timbral diff in the individual open or fretted notes as much as the fact that a barre chord and an open chord is a different voicing of the same harmony.
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#44Confused. Why not just make the kick drum from a sine? Seconds
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#45This has been done years ago. See https://audialab.com/products/emergent-drums-2/ for instance.
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#46Slightly off-topic. Now that 1920s jazz music is falling into public domain, has anyone tried to reinvigorate the music using AI and generative adversarial approaches? Pre-1940s music didn't have high-fidelity sound, so the strong bass lines weren't captured. In theory, we could "downgrade" modern recordings to sound like 1920s recordings, then use adversarial techniques to train the machine on how to restore the ant…
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#47Slightly off-topic. Now that 1920s jazz music is falling into public domain, has anyone tried to reinvigorate the music using AI and generative adversarial approaches? Pre-1940s music didn't have high-fidelity sound, so the strong bass lines weren't captured. In theory, we could "downgrade" modern recordings to sound like 1920s recordings, then use adversarial techniques to train the machine on how to restore the ant…
This would be a cool project to work on. Ideally you would buy some vintage gear and then run the audio through both, but that would be very expensive. You could may be find some vst emulations though and get decent results.
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#48Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#49Confused. Why not just make the kick drum from a sine? Seconds
Re: How to Train a Gen AI Kick Drum Model on Your Old Linux Desktop with 6GB VRAM
#50Earlier quoted context omitted.
"You can always sample the real instrument." This doesn't really work on instruments like guitars. Open D sounds way different than fretted D on the E string. Timbre changes with position and it's one of the ways I determine where a player's hands are on the neck when I'm trying to play their song.
I'm not doing fancy AI stuff but I have worked a lot with my own bespoke supercollider system where I record whole fretboards of guitars and then play alternative notes based off of certain rules. For whatever dumb reason though, the most natural sounding thing is really just playing, e.g., any random D4 from its possibilities at any given moment. Timbral differences also exist depending on force, the manner plucked,…