https://bonequest.com/
Blocked in UK
Microsoft Comic Chat is now open source
81–90 of 198 posts
Re: Microsoft Comic Chat is now open source
#82Earlier quoted context omitted.
Microsoft had just acquired SourceSafe in 1995, but it's not clear to me how similar to modern version control systems SourceSafe even was in 1995/6. It may have been more of a distributed lock manager than change management system.
SLM was at version 1.5 by 1988 and looking at chapter 5 suggests it had strong version number and external release management [1] [1]: https://fpga.org/wp-content/uploads/2023/09/SLM-1.5-Guides.p...
Re: Microsoft Comic Chat is now open source
#83Earlier quoted context omitted.
Microsoft had just acquired SourceSafe in 1995, but it's not clear to me how similar to modern version control systems SourceSafe even was in 1995/6. It may have been more of a distributed lock manager than change management system.
SLM was at version 1.5 by 1988 and looking at chapter 5 suggests it had strong version number and external release management [1] [1]: https://fpga.org/wp-content/uploads/2023/09/SLM-1.5-Guides.p...
SLM's "architecture" reminds me a lot of Microsoft Mail postoffices-- a file share that every user interacts with and no actual server-side code (i.e. just using file sharing semantics for clients to interact). (Lots of apps, not just MSFT, did that back in the 90s and it was _hell_.)
Based on what I've read about source control at Microsoft I'd guess Comic Chat straddled the use of both SLM and Source Depot (post W2K, from what I've seen).
Re: Microsoft Comic Chat is now open source
#84Re: Microsoft Comic Chat is now open source
#85A google search for the creator of the Comic Sans font, Vincent Connare, triggers a fun google Easter egg.
Re: Microsoft Comic Chat is now open source
#86Comic Chat has a special place in my heart because it inspired my first startup back in 2008, a comic creation web app called Chogger. The site grew to 30K monthly users, mostly K-12 educators who wanted to give their students a fun way to write stories. The comic creator app itself was adobe flex (flash), actionscript 3.0 (like a typed version of javascript), and I remember spending so many hours getting the balloon…
Ack! It looks so… actionscript. Why does a UI look actionscript? I can’t even begin to imagine why it feels like that.