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Show HN: I've built a words game based on binary search

hilogame.cc

21–30 of 71 posts

Re: Show HN: I've built a words game based on binary search

#22
Fun game. The concept is good. However:

I couldn't find the go button for a while...finally realized it was part of the keyboard...that could be better

I don't get the colors on the keys, as intuitively it seems like it should be the available letters in the current position, but they don't change based on the letter spot I would be currently typing in.

I wanted to share my result with a friend who loves word games, but there was no share button. Also pasting the link does not come up with a web preview in slack/messengers.

It would be nice to be able to go back and play past days.

In terms of difficulty,hard but achievable. Might think on a difficulty slider, or a climb (first solve 5 letter, if won, 6, then 7?

Re: Show HN: I've built a words game based on binary search

#24
I really like this, it kind of reminds me of "Hangman"!

A few ideas, if you don't mind:

1. Have a "normal" mode and "master" mode, where the normal mode has words with maybe 5 letters and the master mode uses 7 letters

2. Have an archive of previous games - kinda sucks that I can't play the old ones!

3. Contrast on the up/down arrows on letters isn't clear enough, at least not for me (colour blind)

Re: Show HN: I've built a words game based on binary search

#25
I love word games and this was pretty fun. One recommendation I have is to have the most recently typed word at the top rather than the bottom, so that it's easy to reference when typing your next word. There could be plenty of reasons against that and I'm no game designer but that's what popped into mind. I'll definitely try more, this is a fun idea!

Re: Show HN: I've built a words game based on binary search

#26
I see a lot of people saying 7 letters is too long, but I feel like the additional hints about where to go when you guess wrong helps make up for that.

It took me a minute to get what was going on and I wasted a few guesses but I like that it requires a new strategy.

I was able to adapt my first go-to wordle words to 7 letters and realized that they should be different because of what you learn from guess to guess.

I suck at wordle and got this in like 7 guesses. Is your model to keep it on your site or do you plan to license the game?

Re: Show HN: I've built a words game based on binary search

#27
Cool idea. This might be a time where an option to have an alphabetically ordered keyboard would be useful.

By the way, I like testing AIs on new games as they aren't in the training data and gpt5.6 sol high thinking was able to get from my second guess result to the correct answer. One letter was already locked and four more were down to a five letterish range. Still impressive as I remember models up until about the second generation of reasoning models really struggling with games like wordle.

Re: Show HN: I've built a words game based on binary search

#30
post #25

I love word games and this was pretty fun. One recommendation I have is to have the most recently typed word at the top rather than the bottom, so that it's easy to reference when typing your next word. There could be plenty of reasons against that and I'm no game designer but that's what popped into mind. I'll definitely try more, this is a fun idea!

Definitely agree, I was very confused to see the latest guess (and with the most narrow letter ranges) at the bottom of the list.
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