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Jurassic Park computers in excruciating detail

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Re: Jurassic Park computers in excruciating detail

#21
> Some code associated with Nedryland is visible on screen. It looks like actual source code[9] with Classic Mac OS API functions calls

The source code shown is example code included with the Macintosh Programmers Workshop, Apple's original IDE for the Mac. Originally sold as a separate product, eventually it was provided on the Developer CDs and then as a free online download as serious developers had moved to CodeWarrior. https://en.wikipedia.org/wiki/Macintosh_Programmer's_Worksho...

One of the windows shows the example for how to make a HyperCard XCMD and the other one looks like an MPW script for using Apple's Projector source control.

edit: Found the files in question in a copy of MPW 3.1. Line endings have been converted from CR to LF and the character set from MacOS Roman to UTF-8 to display easily in modern browsers

MPW 3.1:Examples:HyperXExamples:Reduce.p https://kalleboo.com/linked/Reduce.p.txt

MPW 3.1:Examples:Examples:CheckOutActive https://kalleboo.com/linked/CheckOutActive.txt

MPW 3.1:Examples:Examples:DerezPict https://kalleboo.com/linked/DerezPict.txt

Re: Jurassic Park computers in excruciating detail

#22

> It is unclear how Jurassic Park crew got their hands on a Motorola Envoy The head of frogdesign (Hartmut Esslinger) ended up running into Spielberg on a plane and showed it to him. The one in the movie is an original mockup. Source: https://www.therpf.com/forums/threads/jurassic-park-tablet-d... Discussion: https://news.ycombinator.com/item?id=46752261

Thanks, I am going to update the article!

Re: Jurassic Park computers in excruciating detail

#23

Earlier quoted context omitted.

I can see the SGI machines. Those were top of the line things (though sort of more for rendering...). The macs seem weird. I still remember wondering if he meant svr3 or svr4.

Right - if it was all SGI, or even a mix of unix workstations, I wouldn't have blinked. It's just the macs that throw me.

Same. I'd have chosen some of those new Xerox Parc bad boys.

Re: Jurassic Park computers in excruciating detail

#24

Generally full marks on realism, but I have to ask: Is a combination of SGI and old school macs a sensible platform for running a park? I guess if the macs can get on an appropriate network then they could at least send control commands, but they feel like an odd fit compared to the UNIX™ boxes.

Macs probably would've been a reasonable choice for all the administrative/office tasks (emails, spreadsheets, presentations, all that jazz), leaving the heavy lifting to the IRIX boxen. Probably would've also been the typical first choice for GUI-driven applications (like NedryLand).

But I wasn't quite alive yet in 1991 (let alone administering IT deployments for biolabs and theme parks colocated on remote tropical islands), so what do I know lmao

Re: Jurassic Park computers in excruciating detail

#25

Generally full marks on realism, but I have to ask: Is a combination of SGI and old school macs a sensible platform for running a park? I guess if the macs can get on an appropriate network then they could at least send control commands, but they feel like an odd fit compared to the UNIX™ boxes.

Macs probably would've been a reasonable choice for all the administrative/office tasks (emails, spreadsheets, presentations, all that jazz), leaving the heavy lifting to the IRIX boxen. Probably would've also been the typical first choice for GUI-driven applications (like NedryLand). But I wasn't quite alive yet in 1991 (let alone administering IT deployments for biolabs and theme parks colocated on remote tropical…

The Jurassic park crew supposedly had a lot of money, and I would argue that any computer nerd, at the time depicted, would have gone with that combo. SGI for Unix and the power and Macs for admin. I would have.

Re: Jurassic Park computers in excruciating detail

#26
post #7

Also, SGI keyboards never used ADB. Indigo-era SGIs used a mini-DIN keyboard/mouse, but it was proprietary. They were PS/2 starting with the Indigo2 and Indy.

Thank you, I double checked in the SGI hardware developer handbook and it looks like you were correct.

Do you know if I can find a better source than that to confirm?

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