Earlier quoted context omitted.
> with previous RL-systems Most human systems are much, much, much more complicated than most closed world games (which is where RL approaches have seen massive success, mostly through self-play). Like LLMs are great, but I honestly can't see us getting actual general intelligence out of them.
They already possess general intelligence by many metrics. Sure they miss a few, but that's nitpicky and goalpost shifty - lots of humans make errors of all sorts as well, or incur brain damage limiting them in one or a few areas of intelligence - we don't then say they are not general intelligence anymore. I think maybe you mean superintelligence, which is a more fair critique.
Can you share the metrics you are using for this assessment?
They are really powerful tools, but a quick glance at their thinking tokens (which is a bad name, tbh) rapidly disabuses me of the notion that they are general intelligences.
They possess large amounts of crystallised intelligence (i.e. they have a lot of knowledge), but their fluid intelligence is definitely lower than the human median.