Too assymetric IMO. I have no problems winning with hounds even on hard, but I have no chance of winning except against easy.
Ancient Roman Board Game
21–30 of 59 posts
Re: Ancient Roman Board Game
#22Earlier quoted context omitted.
Ancient example of an unbalanced meta. Maybe we are missing some of the patch notes for balance changes
Maybe the concept of desiring balance is modern. Maybe they wanted to encode asymmetry in the game to mirror nature, or the Master / Slave dynamic which they likely considered to be a natural law.
Re: Ancient Roman Board Game
#23Re: Ancient Roman Board Game
#24> No written rules for this game survived antiquity. To reconstruct how the game may have been played, researchers turned to the Ludii General Game System — a comprehensive digital platform developed at Maastricht University that can model and simulate thousands of historic board games. The results were published in the journal Antiquity (Volume 100, Issue 409, 2025). > Using Alpha-Beta search agents — the same class…
Model and simulate based on what?
> Nine game configurations matched the wear criteria.
So their idea was to generate candidate rulesets, have AI try to figure out rational play, then see which pieces would be moved most often and match that to the forensic evidence?
Re: Ancient Roman Board Game
#25Earlier quoted context omitted.
Ancient example of an unbalanced meta. Maybe we are missing some of the patch notes for balance changes
Maybe the concept of desiring balance is modern. Maybe they wanted to encode asymmetry in the game to mirror nature, or the Master / Slave dynamic which they likely considered to be a natural law.
Re: Ancient Roman Board Game
#26Too assymetric IMO. I have no problems winning with hounds even on hard, but I have no chance of winning except against easy.
I guess you have to put it in context. There are old tic-tac-toe boards also sculpted in stone ( https://legioxiiisl.blogspot.com/2013/02/roman-board-game-te... ), which is a very bad game. Anything would be better.
Re: Ancient Roman Board Game
#27> No written rules for this game survived antiquity. To reconstruct how the game may have been played, researchers turned to the Ludii General Game System — a comprehensive digital platform developed at Maastricht University that can model and simulate thousands of historic board games. The results were published in the journal Antiquity (Volume 100, Issue 409, 2025). > Using Alpha-Beta search agents — the same class…
Re: Ancient Roman Board Game
#28Another ancient board game to be decoded is https://en.wikipedia.org/wiki/Royal_Game_of_Ur . This is from 2600BC so is older to Christ than Christ is to us. The videos on the game (and all his other videos) with Irving Finkel, a curator at the British museum, are spellbinding. He has the looks, manners and enthusiasm of an eccentric museum curator from central casting!
This is much more palatable and cool since they’re not just randomly guessing what the game can be like this article is
Re: Ancient Roman Board Game
#29Earlier quoted context omitted.
Ancient example of an unbalanced meta. Maybe we are missing some of the patch notes for balance changes
Maybe the concept of desiring balance is modern. Maybe they wanted to encode asymmetry in the game to mirror nature, or the Master / Slave dynamic which they likely considered to be a natural law.
Re: Ancient Roman Board Game
#30There needs to be something to stop a deadlock. Like an element of luck for the hares?