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Building and shipping Mac and iOS apps without opening Xcode

scottwillsey.com

21–30 of 248 posts

Re: Building and shipping Mac and iOS apps without opening Xcode

#21

Having to have Xcode installed is more than half the problem. It makes Visual Studio look lightweight.

Xcode does have (or had, haven't checked for a while) a lightweight "command line tools only" installer. Unfortunately, that installer omits a lot of the actual useful command line tools, like the notary and stapler tools. I also recall that the command line tool only installer leaves out things like the metal compiler, too. Not sure what the point of it is.

It lets you build basic UNIX-like tools.

Re: Building and shipping Mac and iOS apps without opening Xcode

#23
Making your app buildable from the CLI is not something I do personally to use on my Mac but it is very useful when you're automating your CI. If you have GitHub Actions set up to build your app, so can Claude, assuming you have the right signing setup on your machine.

Re: Building and shipping Mac and iOS apps without opening Xcode

#24

Being outside of the approved development loop has rough edges. How do you keep the app from putting up that permission to access documents folder all the time while you rebuild it?

They're a paid developer, so they are probably signing the app with a stable identity that avoids this.

Re: Building and shipping Mac and iOS apps without opening Xcode

#27

This is cool but also makes me worried about the tendency with llms for all of us to make bespoke solutions rather than building a better community tool or extending an existing tool to solve the problem. fastlane exists to solve exactly this problem in the mobile space.

Bespoke solutions are better in many cases. They do exact things required for the project without taking extra dependency. Reducing dependencies is beneficial, because dependencies require management. So with llms economy of taking dependency shifted.

Re: Building and shipping Mac and iOS apps without opening Xcode

#28

This is cool but also makes me worried about the tendency with llms for all of us to make bespoke solutions rather than building a better community tool or extending an existing tool to solve the problem. fastlane exists to solve exactly this problem in the mobile space.

The llm is the better community tool. The important change is that you don't have to settle with someone developing a monolithic tool that happens to do what you need it to do. That was the way things used to need to be done because of the cost.

Re: Building and shipping Mac and iOS apps without opening Xcode

#30
Oh god, the app store does not need more slop. If you can't be bothered to open XCode (which I agree is a dumpster fire, but), you shouldn't be bothered to submit an app that a person has to review and another person has to filter out of their search results.
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