There are plenty of critiques of the AI labs but it's a bit ironic leveling criticism in a game which was obviously one-shotted by their models and which would never have been made without AI
Show HN: Super Dario
21–30 of 108 posts
Re: Show HN: Super Dario
#22AI still cannot oneshot 2D platformers, the most documented videogame genre with so much source code available.
Re: Show HN: Super Dario
#23Shouldn't the valuation be in Bs instead of Ms?
Re: Show HN: Super Dario
#24I think you should try submitting it to anthropic community :) https://claude.com/community#:~:text=What,Claude%3F
Re: Show HN: Super Dario
#25Re: Show HN: Super Dario
#26Funny idea but wow the gameplay is terrible and full of bugs. Bad hitboxes, shells that bounce in front of holes, bad physics. AI still cannot oneshot 2D platformers, the most documented videogame genre with so much source code available.
But yeah guys, AI sure will be writing all the code just give it another 6 months...
Re: Show HN: Super Dario
#27Re: Show HN: Super Dario
#28I was expecting this to drown in the flood of /newest, so seeing so many folks get a chuckle out of this is a very pleasant surprise. The obvious spark for this was yesterday's second last-minute extension of the Fable promotional window (a phrase comprised of two heavily strained words at this point), and an hour or so of back-and-forth with GLM-5.2 and Opus later, here we are.
The game is, of course, unwinnable on purpose. There is no ending. The flag always escapes, the date always extends, and new GPT releases will continue to wipe your valuation no matter how many coins or funding round power-ups you collect. The win condition is closing the tab because you're tired of it, which I'd argue makes it the most realistic AI-industry simulation currently available on the internet.
The code is, of course, vibe-slopped, most of the imagery is original human-slop (or sourced from icon libraries). Happy to answer any and all questions and take any and all flak. The bugs are a part of the joke, I swear!
Re: Show HN: Super Dario
#29Earlier quoted context omitted.
The heavy lifting was done by Opus. I wouldn't burn precious soon-to-be-departing Fable usage on this!
I wouldnt be so sure Fable wouldnt just refuse to do this
Re: Show HN: Super Dario
#30Funny idea but wow the gameplay is terrible and full of bugs. Bad hitboxes, shells that bounce in front of holes, bad physics. AI still cannot oneshot 2D platformers, the most documented videogame genre with so much source code available.