While this may be slightly overstated, my take on this is that AI progress should have us upgrade our view of the human brain rather than the opposite.
Wrote about it the other day:
https://livingsystems.substack.com/p/ai-progress-should-upgr...
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While this may be slightly overstated, my take on this is that AI progress should have us upgrade our view of the human brain rather than the opposite.
Wrote about it the other day:
https://livingsystems.substack.com/p/ai-progress-should-upgr...
Did we read the same Anthropic and Andrew Kelly's posts? Anthropic is not in the programming language market; their post about rewriting Bun in Rust is full of technical details that led to improving the end product for their users. Zig's response is a sour opinion piece full of personal attacks. For context, I'm using Codex and have no interest in either Zig or Rust, so just observing this drama from the sidelines.
I browsed through the Bun code following Kelly's post, and decided to have Codex replace all my Bun usage with Deno.
Did we read the same Anthropic and Andrew Kelly's posts? Anthropic is not in the programming language market; their post about rewriting Bun in Rust is full of technical details that led to improving the end product for their users. Zig's response is a sour opinion piece full of personal attacks. For context, I'm using Codex and have no interest in either Zig or Rust, so just observing this drama from the sidelines.
The results improving the end user experience didn’t have much to do with the rewrite. Improvements in binary size and speed could be had with similar efforts on the Zig codebase. They spent extra effort to get those metrics to look good to sell the rewrite. The memory safety aspects could be discussed. Arguably they could have had equally good memory safety by employing AI, tests and fuzzing (the Zig integrated fuzz…
The post did no such thing — it spread rumors and leaned into gossip. There’s no proof or evidence or examples whatsoever offered by Kelley except Jarred’s own public words, which means the post didn’t reveal or expose anything about his management.
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Yeah, exactly. It's weird that Zig even responded to that. Imagining that your studio switched from Unity to Unreal and Unity proceeded to release a hit piece attacking your codebase quality and workplace environment.
It’s not weird considering what we’ve learned through this: the Zig project is driven by people with fragile emotions and egos who lash out at people personally when they feel threatened. We’d like Zig to be a project with steady and technically driven leadership like Rust, but Kelley has made clear (many times) it’s more of an egoistic vanity project like Elm, designed to cater to the emotional needs of the BDFL.
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Nobody and nothing is fluent is "web tech"!
web tech - HTML, CSS, JS, and based/derived frameworks
I was saying that LLMs even worse at writing for the web than humans, and humans are pretty bad! I'm saying this as a web developer.
Did we read the same Anthropic and Andrew Kelly's posts? Anthropic is not in the programming language market; their post about rewriting Bun in Rust is full of technical details that led to improving the end product for their users. Zig's response is a sour opinion piece full of personal attacks. For context, I'm using Codex and have no interest in either Zig or Rust, so just observing this drama from the sidelines.
Yeah I don't understand these myopic takes. Jarred's post about Bun-Zig-Rust post was technical and polite. Andrew's post in response was anything but that.
"Anthropic is actively campaigning to end software engineering" - good but are they the only ones? I do not like Anthropic after their recent locking mechanisms. I use opencode with GLM, Mimo, Qwen, and what not. I use Codex as well. Anthropic does not need to tell me that much of software engineering is being re-written. In my opinion, the costs have crashed. I build commercial projects at 1/3rd my earlier costs. I…
I’m puzzled by how many people seem to be convinced (deluded?) into believing that their productivity has been multiplied and costs have become fractional to build things, why don’t I see any of that productivity gain or cost reduction out in the world? What has become cheaper or better engineered? If you believe posts like thsi, we should be living in a golden age of prosperity, when it seems that aside from getting…
For the normal person, they now have more choice. To businesses it is an even more fierce competition. There is an illusion of productivity since everyone using LLMs can’t stop because their competitor is also moving faster with LLMs.
So everyone is so “productive” in “building” anything at the third of the cost, it also means that even the customers that the builders are selling to are also building their own solution themselves.
Customers turn into competitors faster and those in pure software are now making even less money. Except for companies in frontier AI, infrastructure and hardware.
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...Unity made a blog post saying they were happy about you moving to Unreal, publishing they think it'd be a win-win, then outlining why they think so I mean, that makes it all sound very polite and dispassionate, but Andrew's piece was anything but. I have no dog in this fight, I don't use Zig, Rust, Bun or Claude, and initially I thought the bun rewrite sounded like a terrible idea. I changed my mind after reading…
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