Against Usefulness
11–20 of 43 posts
Re: Against Usefulness
#12I used to have hacker news web pages that I scribbled upon with a stylus.
Web pages should feel more like paper.
But I'm currently not in a position to work on something like this because I have a pay check to earn. The pay checks that come out of university aren't good enough.
Re: Against Usefulness
#13Re: Against Usefulness
#14There was an era of giant books of schematics. It sucked.
Re: Against Usefulness
#15Re: Against Usefulness
#16There’s a tactile element to understanding your assets, supply lines, air/sea/land bridges, time to rendezvous, enemy dispositions, etc that could benefit from a richer visual canvas.
How to take that physical state, encode it so it can be replayed/evolved/disseminated into taskings.
At the moment it’s all spreadsheets, white boards and staff officers.
Thinking cap on - thanks for the post!
Re: Against Usefulness
#17Re: Against Usefulness
#18How do you plug a keyboard into a sheet of paper?
Re: Against Usefulness
#19I do not get the "against usefulness" portion. The article still discusses the projects she deems "useless" in relation to their future potential usefulness.
She writes as a VC (I think?) where her job is to allocate capital for shorter-term "useful" (read: profitable) outcomes.
Re: Against Usefulness
#20I do not get the "against usefulness" portion. The article still discusses the projects she deems "useless" in relation to their future potential usefulness.
Deep, paradigm-shifting research often needs decades of deep thought and experimentation, which will not yield weekly, monthly or even annual demonstrations of usefulness to customers or shareholders. She writes as a VC (I think?) where her job is to allocate capital for shorter-term "useful" (read: profitable) outcomes.