In some sense, devs are now responsible for a P&L the way a business manager would be, but I suspect that nobody is paying enough attention to the P part of it. When you incentivize people to spend as much money as possible but don’t hold them accountable properly for what they actually produce, this is what happens.
I wonder how it's possible for a developer to assign profit. The article mentions Uber's $1500 limit per developer per month. At work we're using an LLM to analyze Windows crash dumps, which turns out to be quite expensive -- several dollars per dump, and you might analyze many every hour. Others don't use AIs very much. Should those not using so many tokens donate them to the crash dump people? And back to your poin…
Is that in any way useful?, how so?, are dumps from optimized builds?
I've found that most of the time I don't even need to open a dump because of regular automation providing all thread callstacks in tickets... That and logs are generally enough...