Ghost Font: A font that humans can read but AI cannot
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Re: Ghost Font: A font that humans can read but AI cannot
#22Re: Ghost Font: A font that humans can read but AI cannot
#23I pasted a screenshot of the default text ("GHOST FONT") into ChatGPT 5.6 Sol, told it to read it, and without further instruction it chewed on it for awhile before coming back with: WHAT HAPPENS IN VEGAS STAYS IN VEGAS
The text is a video. Every frame contain random dots, so an individual frame by itself doesn't contain the intended message
This "font" exploits the fact that current-gen frontier models will process video one frame at time, but each frame is noise, so by looking at frames in isolation doesn't reveal anything
Then, they add a hidden message to each frame just so that the agent report something and stop trying (because if the agent tried to correlate between the frames, they could discover the trick)
But if you pass just a frame, there is no message. Just the noise plus the decoy
Re: Ghost Font: A font that humans can read but AI cannot
#24I can barely read the actual message, and it's about as "readable" to me as the Magic Eye 3D pictures. Actually I think I have a headache from looking at it on a mobile screen.
As a research idea it's cool though. But I do wonder if/when AI models will figure out how to decode it - I imagine a bit of additional prompting would get them there.
Re: Ghost Font: A font that humans can read but AI cannot
#25Skill issue on promoter side.
Fable oneshotted it for me.
""" Reveal a motion-camouflaged message hidden in video noise.
How it works: The background noise scrolls vertically at a constant rate (a few px/frame), while the noise inside the letters does not follow that motion. Any single frame looks like pure static. The decode is:
1. Estimate the background's global motion between consecutive frames
with phase correlation (this is the "optical flow" step - the motion
is a pure translation, so one global vector suffices).
2. Motion-compensate: shift frame t+1 back by that vector so the
background lines up with frame t.
3. Take the absolute difference. The background cancels almost
perfectly; the letters (which don't move with the background)
light up.
4. Average the residual over a SHORT window of consecutive frame pairs
(long windows smear the letters, because the text itself drifts
slowly over time), blur lightly, and threshold with Otsu.
Usage:
python reveal_hidden_message.py input.mp4 [output.png]
"""import sys import cv2 import numpy as np
PAIRS = 5 # number of consecutive frame pairs to average (keep small!) BLUR_SIGMA = 6 # spatial blur of each residual, in pixels START_FRAME = 0 # where in the video to start
def load_gray_frames(path, count): cap = cv2.VideoCapture(path) frames = [] while len(frames) def main(): if len(sys.argv) 2 else "revealed_message.png"
frames = load_gray_frames(src, START_FRAME + PAIRS + 1)
h, w = frames[0].shape
acc = np.zeros((h, w), np.float32)
for i in range(START_FRAME, START_FRAME + PAIRS):
a, b = frames[i], frames[i + 1]
# 1) global background motion between the two frames
(dx, dy), response = cv2.phaseCorrelate(a, b)
dxi, dyi = int(round(dx)), int(round(dy))
print(f"pair {i}: background shift = ({dx:+.2f}, {dy:+.2f}) px, "
f"response = {response:.2f}")
# 2) motion-compensate frame b by integer (dxi, dyi), then
# 3) residual = |a - b_shifted| on the overlapping region
ys = slice(max(0, -dyi), min(h, h - dyi))
xs = slice(max(0, -dxi), min(w, w - dxi))
ysb = slice(max(0, dyi), min(h, h + dyi) if dyi
if __name__ == "__main__":
main()Re: Ghost Font: A font that humans can read but AI cannot
#26lol. Barely.
Re: Ghost Font: A font that humans can read but AI cannot
#27"フㄖ乇ㄚ ᗪㄖ乇丂几'ㄒ 丂卄卂尺乇 千ㄖㄖᗪ"
However, I have noticed that voice assistants have a hard time understanding homonyms. Saying "bow" (as in to bow one's head) is often stored as "bow" (as in a bow and arrow). I wonder if there's a sufficiently complex sentence which is intelligible to humans but not to machines?
Re: Ghost Font: A font that humans can read but AI cannot
#28Took a picture (only a single frame) and a 1s movie and threw it toward GPT 5.6 Sol (High):
Frame took 9m30s to decyper and GPT 5.6, it returned: WRITTEN IN GHOST FONT. Weird because I can only see "GHOST FONT" on the demo... but extracted data from image (I saw the highlited one) definitely looks like the "Ghost Font".
--
Video is more amusing, because after 3m GPT 5.6 figured it's motion-defined and asked to run QuickTime. At one moment I got:
> The animation is a motion-defined illusion. I’ve confirmed there’s no readable static OCR layer; I’m decoding its optical-flow field so the letter shapes become explicit.
At 4m it got extracted motion image that was in shape of letters but analyzed for 9 more letters and returned (at 13m36s) "GHOST FONT"
--
So:
a font... - FALSE - not a font, but video effect
...humans can read... - FALSE - I can't read it from image (but AI can!)
...but AI cannot - FALSE - it can
:DEdit: https://imgur.com/a/SHlGu4O - work-in-progress images
Re: Ghost Font: A font that humans can read but AI cannot
#29Re: Ghost Font: A font that humans can read but AI cannot
#30Edit: looks like yes, from the shared chats people are posting. But it’s interesting to think of communication schemes that require a temporal component so any single image is unreadable and can’t be beaten by long exposures or other tricks (otherwise persistence of vision displays would satisfy). A sort of physical anti copy/paste.