So if I set the animation speed to 1:1 and set the RPM to 3000, that's what it would look like inside the engine when I'm ready to shift gears? Seems WAY faster than what I expected in real life
Combustion engine web-based simulator
51–60 of 87 posts
Re: Combustion engine web-based simulator
#52If you're looking for a carefully crafted/written work to explain internal combustion engines, look no further than this one https://ciechanow.ski/internal-combustion-engine/ (the Mechanical Watch article from the same author was featured on HN a while ago).
I wish he was still making posts.
Re: Combustion engine web-based simulator
#53Re: Combustion engine web-based simulator
#543638 kW / 4878 hp is the most powerful engine I could build with this.
3765 kW / 5049 hp is the max I could do. V Twin Bank, Turbocharged with Intercooler. And Fuel is Hydrogen!
Re: Combustion engine web-based simulator
#55Re: Combustion engine web-based simulator
#56Earlier quoted context omitted.
I see no declaration that this is a machine generated site, but the aesthetic is a dead giveaway. The language on the “how it works” page is unmistakably LLM output. As a total novice in engines this site had the potential to educate me, but did the author vet the data at all? If the author doesn’t bother telling me they checked any output on this, what assurance do I have anything is accurate on the site at all? If…
The aesthetic is what I get any time I ask for something UI-like in Claude. But gosh darn it I like the look.
It's so distinct... it can't be an amalgam of the most popular design choices, can it?
Re: Combustion engine web-based simulator
#57Earlier quoted context omitted.
if its useful and entertaining i dont think many ppl care especially evident that you cannot be certain with your accusations
How is it useful? I'm no expert in combustion engines, so I'd hesitate to rely on a slop graphic like this to learn about them as I doubt the creator has any idea about them either. It's like a friend - he was like "Look at this awesome set of categorized interactive animations from claude to learn geometry!". And like 60% of the animations were technically just wrong. Very pretty though, and the effects were cute...…
especially after admitting you dont nkow anything about combustion engines?
Re: Combustion engine web-based simulator
#58@AngeTheGreat on youtube is worth mentioning here, I think. He has a whole series on building out engine simulators of various types, and even published a Steam game for steam engine simulation. His work is notable because he leans heavily into generating sound directly from the simulations.
He published it as open-source for like 5 seconds before taking the repository down in order to charge for it on Steam! I'm a little weirded out by that pattern of open-sourcing it and then just changing his mind.
Re: Combustion engine web-based simulator
#59Earlier quoted context omitted.
He published it as open-source for like 5 seconds before taking the repository down in order to charge for it on Steam! I'm a little weirded out by that pattern of open-sourcing it and then just changing his mind.
I think what happened was that it became his full time job, and he started to need to be able to make money from it. At least, that's what I remember; I haven't seen much about it as of late.
Like, he seemingly fully intended it for the public because it's cool and interesting and he wanted to show how it worked, but then he simply changed his mind and completely removed all of it? Makes me doubt he has the public interest in mind at all, because he could've still developed the Steam version and kept that version closed source, but he just decided to take back all his goodwill instead
Re: Combustion engine web-based simulator
#60Earlier quoted context omitted.
I think what happened was that it became his full time job, and he started to need to be able to make money from it. At least, that's what I remember; I haven't seen much about it as of late.
I'm still just not really comfortable with the ethics of withdrawing source code that you previously published. There are tons and tons of things he could've simply kept to himself on top of his first release, but he chose to take back the entire release instead. Like, he seemingly fully intended it for the public because it's cool and interesting and he wanted to show how it worked, but then he simply changed his mi…
But why?
He's doing what he loves. He's able to support himself doing that. What he chooses to do with the internal product of his labors is his choice. Committing to open source software is a big lift for a lot of people. Maybe he didn't want that.