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45% of enthusiasts 'seriously considering' leaving Sony for PC

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Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#81
post #61

Earlier quoted context omitted.

I think it's a function of growth at all costs (or to put more bluntly, capitalism). TVs need to continuously improve to keep selling, as do video game systems, etc. And graphics are the easiest benchmark to advertise progress, but also some of the most taxing systems to build because they're so complex that there are huge markets of commercial game engines to address this. Good gameplay requires taste, nuance, exper…

TVs dont need to continuously improve. They just need to fall apart continuously. Which they now do. Ever own a 4k tv without problems for 5-10 years? Me neither. If you did please list the make and model as I would like to have one that is just as good as my old workhouse 1080p panel. Sony bravia I tried shit the bed and from the forum crawling I did this is not an unexpected issue. Most people seem to expect their…

I have a 4K 43" TCL (model number 43S423) which has been working for 7 years. Unfortunately that doesn't disprove your claim because that would require over 10 years of service.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#82
post #60

I would only buy consoles after they had been out a few years, mid to late lifetime of the console, the primary benefit was it's nice to have in the living room instead of on a desk. Most of the games I bought were used or on sale. All of my purchases have been long tail distribution of a system. If a console goes digital only I won't buy the console. Most of my games are on pc now anyway, none of the modern games ar…

I just have a desktop computer plugged into the TV in the living room.

I use sunshine/moonlight for local streaming

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#83

I would only buy consoles after they had been out a few years, mid to late lifetime of the console, the primary benefit was it's nice to have in the living room instead of on a desk. Most of the games I bought were used or on sale. All of my purchases have been long tail distribution of a system. If a console goes digital only I won't buy the console. Most of my games are on pc now anyway, none of the modern games ar…

The primary benefit of consoles is a mix of price (at least in theory) and exclusives, which Sony still does.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#84
Perhaps I'm overly cynical, but I would wager these survey results are completely meaningless. Being angry at Sony for ending physical games is the "correct opinion" right now and all of the social media influencers are getting big views off of the drama. And a significant number of people will just parrot the outrage they hear about even if they don't actually care. But by the time the PS6 comes out, I would bet that a significant portion of those who claim this is too far and they'll never buy from Sony again will be back buying their devices.

It does suck, and you should join the PCMR. But I imagine this will blow over before long.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#85

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

Even more recently, some of my favorite games are not that graphically intense. Hades and Hades II are phenomenal, for example.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#86
post #22

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

>But, some of the most fun games in the world were made 30 ago. This is true for every entertainment medium. Time filters out all the crap made so your left with a few timeless hits. Especially 30 years ago and in gaming? Though to pick on 1996 , I just looked it up, that was a pretty crazy year of games in hindsight.

Yup and in 30 years from now, people will be saying the same for the last 30 years. For every Ocarina of Time there was hundreds of no names based on movie gimmick games that are forgotten about. For every Super Mario there was a hundred ET games on NES.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#87
post #24

I for one recommend building an i7 box and really anything from that generation are still really good CPUs if youre making a gaming box. Otherwise you may run into RAM costs or some other high hardware costs.

>an i7 box and really anything from that generation That doesn't mean anything at all. The i7 is a family of CPUs which can be anything from a 2009 i7-860 (with DDR3 support only) to a 2023 i7-14700k (with DDR5 support). Insane performance difference.

Sorry my comment is about finding hardware that affordably allows you to build a good gaming rig if that’s the sole purpose. There are plenty of previous gen cpus that will give most gamers 90% of what they want to play no need for the LATEST hardware. That dream is dying.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#88
post #22

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

>But, some of the most fun games in the world were made 30 ago. This is true for every entertainment medium. Time filters out all the crap made so your left with a few timeless hits. Especially 30 years ago and in gaming? Though to pick on 1996 , I just looked it up, that was a pretty crazy year of games in hindsight.

The mid to late 90s were incredible for video games. 1998 in particular might be the most impactful year of video game releases ever, tho 1996 is damn near as impactful as 1998. Probably the fact I was a teenager during this time colors my view substantially haha.

1996: Mario 64, Resident Evil, Tomb Raider, Duke Nukem 3D, NiGHTS, Crash Bandicoot, Quake, DOA/Soul Edge, Pokémon Red/Blue, Civ II

1998: Zelda OOT, Marvel vs Capcom, Castlevania SOTN, Metal Gear Solid, StarCraft, Half-Life, DDR, Baldue’s Gate, Mario Party, Grim Fandango

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#89

Perhaps I'm overly cynical, but I would wager these survey results are completely meaningless. Being angry at Sony for ending physical games is the "correct opinion" right now and all of the social media influencers are getting big views off of the drama. And a significant number of people will just parrot the outrage they hear about even if they don't actually care. But by the time the PS6 comes out, I would bet tha…

I don't think it'll blow over as easily because the PS6 is going to be as expensive as a PC[0], at $1,000 or more. The usual things that inhibit consumer action are hassle, expense, and inertia, and Sony is dishing out all of that to its customers already.

[0] https://www.notebookcheck.net/PS6-price-estimate-now-1000-an...

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#90

I was waiting for GTA 6… but if it’s not released in disk, then I will simply pass. If new games start to be non-physical, then I will simply stop playing new games

As soon as you put a physical disc into a console, it immediately ignores its contents and downloads all new code. In this way, the physical disc is simply a physical DRM. At some point, the game has to be saved in some state well in advance of release date to manufacture/ship said physical disc with enough time to have it be available for release date. Back when I was last involved with physical shiny round discs back in 2007, it was minimum 6-8 weeks. That's forever in game dev for changes to be made so that the content on the disc is probably just heavy assets used by whatever is downloaded.
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