Earlier quoted context omitted.
You missed the part where Sony is going download only, which means any attempt to collect playstation games in the long run becomes impossible.
So they switch to Steam, a digital-only platform? In what world does that make sense?
45% of enthusiasts 'seriously considering' leaving Sony for PC
21–30 of 139 posts
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#22Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…
This is true for every entertainment medium. Time filters out all the crap made so your left with a few timeless hits. Especially 30 years ago and in gaming?
Though to pick on 1996 , I just looked it up, that was a pretty crazy year of games in hindsight.
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#23Earlier quoted context omitted.
> TVs need to continuously improve to keep selling All while getting cheaper in the process. Thanks capitalism!
Getting cheaper due to mandatory spyware that requires networking knowledge to properly isolate and disable. Thanks capitalism!
The same problem exists in the airline market. Airline ticket prices are historically very low, but people complain about seats, fees, and so on. But then they keep buying the absolute cheapest ticket.
What consumers say they care about, and what they actually care about, are not the same. Otherwise they'd pay more for the less irritating product.
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#24I for one recommend building an i7 box and really anything from that generation are still really good CPUs if youre making a gaming box. Otherwise you may run into RAM costs or some other high hardware costs.
That doesn't mean anything at all. The i7 is a family of CPUs which can be anything from a 2009 i7-860 (with DDR3 support only) to a 2023 i7-14700k (with DDR5 support). Insane performance difference.
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#25Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…
I do wonder if a studio that made a lot of smaller games with less technical specs but spent all the money in fun gameplay design and character design and stories would outcompete major AAA game studios. I think I'm just describing mobile game studios pre-gachafication
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#26It really comes down to the next PS6 exclusive, would people buy a console just to play Dark Souls 4? That's the billion dollar question
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#27Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…
> Budgets for games are skyrocketing, graphics requirements are skyrocketing
Is unrelated. AAA Gaming companies relied so heavily on technical improvements when things were new and genuine leaps in ability that when we hit the graphics are good enough instead of just making great games that are fun, they had to do stupid graphics tricks.
Did every strand of hair need to be individually rendered to act as real as possible so the one guy who is dissecting ever frame would be happy? Did that horses scrotum need to be animated at all, let alone react to the environment? Did that thing that basically no one will ever see need to be created over the course of 9 months?
These stupid, pointless things to try and chase the same technical breakthrough selling points they had 25+ years ago are one of the major things driving the development costs.
Then of course there's the, 'ya whatever, you'll still pay for it, fuck you'[1] that publishers are latching on to.
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#28Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…
Obviously this is subjective, but try some of that $5-10 stuff on Steam or GoG and you might be surprised how much there is to play out there. I'm playing Dread Delusion right now and it is amazing (estimate I'm 50% done but playing blind), Wicked Seed before that, Deformed before that, etc.
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#29Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…
I do wonder if a studio that made a lot of smaller games with less technical specs but spent all the money in fun gameplay design and character design and stories would outcompete major AAA game studios. I think I'm just describing mobile game studios pre-gachafication
I don't know what the answer is, but there just seems to be unavoidable bloat all around. Staff, cost, complexity, system requirements, etc.
Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC
#30Earlier quoted context omitted.
You missed the part where Sony is going download only, which means any attempt to collect playstation games in the long run becomes impossible.
So they switch to Steam, a digital-only platform? In what world does that make sense?
I actually rely on this quite a lot, indirectly. Beat Saber is a fun game, but it doesn't support a lot of fun features, like walls with boundaries that aren't aligned to the coordinate system. There are mods to add those features, but they haven't all been ported over to the new line of the game since it upgraded the version of unity it's using. So I use one of the mod managers that supports, among other things, maintaining multiple versions of the game in parallel so you can choose what you want to do when you start a game. This feature very explicitly relies on downloading older versions from Steam. Because that's a thing you can do with Steam.
In the same week that Sony announced they'd be ending production of optical media, they also removed hundreds of movies from user libraries that they'd lost the right to sell. I don't really care if they have yet to do the same with games - they've demonstrated they're willing to remove access from paying customers for their own reasons. And there's nothing the owner of a locked-down console can do about it.
Steam exists in a different universe than digital-only games from PSN. Conflating the two because they use the same method of delivery is ridiculous.