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45% of enthusiasts 'seriously considering' leaving Sony for PC

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Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#11
post #7

Earlier quoted context omitted.

You missed the part where Sony is going download only, which means any attempt to collect playstation games in the long run becomes impossible.

I'm aware of that announcement, but its just words until they have a console to back it up with.

They will drop discs for the ps5 too starting 2028. They don't need a new console.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#12

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

I think it's a function of growth at all costs (or to put more bluntly, capitalism). TVs need to continuously improve to keep selling, as do video game systems, etc. And graphics are the easiest benchmark to advertise progress, but also some of the most taxing systems to build because they're so complex that there are huge markets of commercial game engines to address this.

Good gameplay requires taste, nuance, experience. Things that are hard to quantify if you're an MBA.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#14
post #7

Why? It makes no sense really... you buy into a console and stay with it until the next release... Last time I checked, the ps6 hasn't been announced, there probably won't be a Xbox one X/S/pro/whatever successor any time soon, and PC hardware is expensive or hard to get right now. Just stay the road for 6 months and see how the market shakes out.

You missed the part where Sony is going download only, which means any attempt to collect playstation games in the long run becomes impossible.

So they switch to Steam, a digital-only platform? In what world does that make sense?

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#15

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

I do wonder if a studio that made a lot of smaller games with less technical specs but spent all the money in fun gameplay design and character design and stories would outcompete major AAA game studios. I think I'm just describing mobile game studios pre-gachafication

I think you’re also describing the indie/lower-budget scene that does very well on Steam. There’s plenty of games that break out via streaming, for instance.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#16

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

I think it's a function of growth at all costs (or to put more bluntly, capitalism). TVs need to continuously improve to keep selling, as do video game systems, etc. And graphics are the easiest benchmark to advertise progress, but also some of the most taxing systems to build because they're so complex that there are huge markets of commercial game engines to address this. Good gameplay requires taste, nuance, exper…

> TVs need to continuously improve to keep selling

All while getting cheaper in the process. Thanks capitalism!

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#17

Not sure why. looking at the polls it would seem the primary points are 1) Sony ending physical disks 2) potential high price of next gen. 1 is hilarious, even games that come on physical disks are already mostly useless without internet. I had a ps4 and bought "Last of Us" and the game is literally unbeatable without an internet connection. It has a game breaking bug that isn't patched on disk. Many other games are…

Physical disks were one of the last differentiators that consoles had. 20 years ago, you could buy a game, take it home, put it into the console, and begin playing straightaway. Now it has to be installed first to storage, which of course the console has a finite amount of and will cost you more money to expand it. There's also been a complete shift from local multiplayer and dedicated servers/server browsers to gating online play behind subscriptions and forcing everyone through matchmaking in order to serve up cannon fodder for more experienced players.

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#18

Earlier quoted context omitted.

I think it's a function of growth at all costs (or to put more bluntly, capitalism). TVs need to continuously improve to keep selling, as do video game systems, etc. And graphics are the easiest benchmark to advertise progress, but also some of the most taxing systems to build because they're so complex that there are huge markets of commercial game engines to address this. Good gameplay requires taste, nuance, exper…

> TVs need to continuously improve to keep selling All while getting cheaper in the process. Thanks capitalism!

Getting cheaper due to mandatory spyware that requires networking knowledge to properly isolate and disable. Thanks capitalism!

Re: 45% of enthusiasts 'seriously considering' leaving Sony for PC

#20

Gaming is getting too expensive. This feels like sort of an accident of complex systems. Budgets for games are skyrocketing, graphics requirements are skyrocketing. But, some of the most fun games in the world were made 30 ago. From a pure "can we have good entertainment?" standpoint there's no reason for this cost creep. In practice, companies are pushing it, and although it probably does not apply to the HN crowd,…

I do wonder if a studio that made a lot of smaller games with less technical specs but spent all the money in fun gameplay design and character design and stories would outcompete major AAA game studios. I think I'm just describing mobile game studios pre-gachafication

this is sorta the Blumhouse model
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