Am I the only person who couldn't tell the difference in that horizontal gradient example?
24-bit color sucks
11–20 of 90 posts
Re: 24-bit color sucks
#12Am I the only person who couldn't tell the difference in that horizontal gradient example?
Re: 24-bit color sucks
#13Re: 24-bit color sucks
#14Re: 24-bit color sucks
#15My vision for the future? Specifications that fully exceed the human capacity for discernibility.
2880x1800? Nope, I can still see aliasing (particularly in Terminal when I'm coding).
IPS? Nope. Move your head slightly up and down and -- while the chromaticity stays (roughly) the same -- the luminance does not.
Black levels? I can still distinguish a black screen from the bezel, so it needs some work too.
Color depth? See the provided banding examples. Not to mention that the three primaries in most LCD panels form a very small triangle in the chromaticity diagram.
Refresh rates also stink. It's 2012 -- motion should be so fluid it looks real by now.
Anyway, there's a lot of potential for improvement but I'm afraid if you're not OCD (like me) or a color scientist, most people just don't care too much.
Re: 24-bit color sucks
#16Re: 24-bit color sucks
#17Green is always the worst offender https://dl.dropbox.com/u/1437645/banding.png
Re: 24-bit color sucks
#18Am I the only person who couldn't tell the difference in that horizontal gradient example?
Re: 24-bit color sucks
#19Your site design is cool, but the motion is interfering with readability.
Re: 24-bit color sucks
#20Just because you can do animation doesn't mean you should.