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Train sim created by just one person is being called the best ever made

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Re: Train sim created by just one person is being called the best ever made

#91
post #47

Earlier quoted context omitted.

Nowadays most games will run on Linux thanks to Valve's Proton compatibility layer.

"most" is doing a lot of work in that sentence. Multiplayer games generally don't. Haven't tried this one yet, but in my experience it's like 90% of single player games work and the remaining 10% will never work.

Games with anticheat generally don't. Multiplayer games without anticheat generally so work.

Re: Train sim created by just one person is being called the best ever made

#92
post #59

I always wonder how a solo developer can source high quality assets like these, plus develop a full game with them. In this case did the dev create the assets or did they purchase them from a freelancer? How much would purchasing this many assets cost?

It wouldn't surprise me if Japan has its own market for train assets. There's a big community of train simulators! Go to the Kyoto or Tokyo train museums, they have dozens where you step into a replica of a train cab and then drive a photorealistic simulation (sometimes also just film) - the ex-keyboarder for Casiopeia runs a train simulation game company that makes those since the 90s ( https://en.wikipedia.org/wiki…

I was looking at the controller support and apparently there are game controllers designed to follow the layout of a train operations controller with the same two levers that you can see in game.

Re: Train sim created by just one person is being called the best ever made

#93
post #47

Earlier quoted context omitted.

Nowadays most games will run on Linux thanks to Valve's Proton compatibility layer.

"most" is doing a lot of work in that sentence. Multiplayer games generally don't. Haven't tried this one yet, but in my experience it's like 90% of single player games work and the remaining 10% will never work.

At least in my experience, every single game I've launched has worked on Linux. I don't play online shooter games which seems to be the only category that doesn't work.

Re: Train sim created by just one person is being called the best ever made

#94
post #92

Earlier quoted context omitted.

It wouldn't surprise me if Japan has its own market for train assets. There's a big community of train simulators! Go to the Kyoto or Tokyo train museums, they have dozens where you step into a replica of a train cab and then drive a photorealistic simulation (sometimes also just film) - the ex-keyboarder for Casiopeia runs a train simulation game company that makes those since the 90s ( https://en.wikipedia.org/wiki…

I was looking at the controller support and apparently there are game controllers designed to follow the layout of a train operations controller with the same two levers that you can see in game.

I mentioned Densha de GO above, they have a designated controller like that for the Nintendo Switch too :)

Re: Train sim created by just one person is being called the best ever made

#95
Another notable, if old, train simulator from Japan is OpenBVE. It was easy to model railroads on it. Many short Brazilian routes were/are modeled in OpenBVE. It is particularly convincing since it simulates well the typical lateral wobbling that metric trains are known for.

Re: Train sim created by just one person is being called the best ever made

#96

I never got the appeal for these sim games. From the screenshots, it looks like a beautiful game and I guess I could enjoy the visuals for an hour or 2. But I don't see how it'd entertain me for hours on end. If someone here is into these sim games, what's the reason you keep going back to them?

An hour or two of entertainment for $19.99 isn't outrageous these days. A trip to the movie theater can easily cost more.

I like this comparison. That’s a good way to think about it.

Re: Train sim created by just one person is being called the best ever made

#97
post #85

I never got the appeal for these sim games. From the screenshots, it looks like a beautiful game and I guess I could enjoy the visuals for an hour or 2. But I don't see how it'd entertain me for hours on end. If someone here is into these sim games, what's the reason you keep going back to them?

"I could enjoy", "How it'd entertain me" - have you even tried a few?

I tried a “cleaning sim”. I already forgot the name but it was just like doing chores with a pressure cleaner.

Have not tried the train / driving sim though.

Re: Train sim created by just one person is being called the best ever made

#98

I never got the appeal for these sim games. From the screenshots, it looks like a beautiful game and I guess I could enjoy the visuals for an hour or 2. But I don't see how it'd entertain me for hours on end. If someone here is into these sim games, what's the reason you keep going back to them?

Similar to you, I don't see the attraction of these sims.

I have a theory it is a mindfulness thing like many hobbies.

Think knitting or crochet or even building and running a model train set in the garage. These things aren't terribly hard once you learn the basics but you have to pay attention to various details over time and it allows you to tune out from the rest of the world when you want to.

But I really don't know.

Re: Train sim created by just one person is being called the best ever made

#99
post #76

Earlier quoted context omitted.

Almost every time I see a halfway polished “solo developer” game, they did not do all the work themselves. Especially, they usually hire out the music, maybe other sounds, and much of the artwork. Sometimes they also have freelancers doing marketing and such. Sometimes even some paid help writing the software. I highlight this not to bring those developers down, but because I think it’s important people understand ho…

Solo developer just means they developed the game themselves, not made it all themselves. I'm not sure how you could write what you wrote without that occurring to you.

FWIW, that was not obvious to me either, and I appreciated the parent comment

Re: Train sim created by just one person is being called the best ever made

#100
post #76

Earlier quoted context omitted.

Almost every time I see a halfway polished “solo developer” game, they did not do all the work themselves. Especially, they usually hire out the music, maybe other sounds, and much of the artwork. Sometimes they also have freelancers doing marketing and such. Sometimes even some paid help writing the software. I highlight this not to bring those developers down, but because I think it’s important people understand ho…

Solo developer just means they developed the game themselves, not made it all themselves. I'm not sure how you could write what you wrote without that occurring to you.

Absolutely not obvious to me, especially since I have heard a lot of solo dev stories that insist it was purely a 1-person project. And it’s true in some cases.
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