I initially brushed this off as being a clone of yamanot.es. I was wrong, this is delightful. As others said, please add longer train sounds between stations.
Quite like the simpler UI of that one to be honest.
51–60 of 66 posts
I initially brushed this off as being a clone of yamanot.es. I was wrong, this is delightful. As others said, please add longer train sounds between stations.
Quite like the simpler UI of that one to be honest.
Earlier quoted context omitted.
I hope they can find a way to keep them, it would certainly garner a lot of goodwill. Not like people will stop taking their trains because the melodies are gone, though... For the digital flipboard on the Keikyu line, it's nice they did it, but I wish they would add a bit more perspective to the flippy parts. Right now it looks like a horizontal scanline just moving down the signs to reveal the next station name und…
No, it is impossible to keep them. Computers are not that far advanced yet. The melodies can only be played by pressing a button located at the end of the train. My line lost its departure melodies in March this year :/
Hardcore fans may like the BVE train sim [1]. A lot of Japanese fan-made lines (add-ons) with custom sounds. Generally speaking, the game is far from AAA, but the "hand-made" feel makes up for that. The downside is that sometimes it is difficult to install addons or to figure out their custom features because the instructions are often poorly translated from Japanese and websites often have no English translations at…
Though very pricey especially if you want the Yamanote line DLC too... https://store.steampowered.com/app/2514660/JR_EAST_Train_Sim...
Earlier quoted context omitted.
The news articles are real, but the Nambu line brought their departure melodies back played from the cars themselves late in 2025.
I should have specified I meant the custom melodies. My understanding was that they're now all generic. https://sheets.works/the-bells-of-tokyo is a good reference for the transition.
I love this :) Thanks very much for making it, it's elegantly designed. Since you asked for feedback: in terms of usability, I found the 'seek next' and 'seek previous' buttons confusing, since they're positioned left/right but control motion up/down, and even switch their direction based on loop. (This is because "forward" and "back" also change based on loop -- an indicator for that would help.) Adding navigation v…
I've added vertical next and previous arrows that make far more sense in the context of the UI as well as mouse wheel behaviour this morning.
I've also had lots of suggestions for improving the soundscapes themselves, so I'll be doing a V2 of those complete with the door sounds, 'ドアが閉まります' and the alarm.
I initially brushed this off as being a clone of yamanot.es. I was wrong, this is delightful. As others said, please add longer train sounds between stations.
And I'm working on a V2 of the soundscapes based on all of the suggestions from HN. Keep an eye on yamanote.fun over the next week or so.
What an incredibly detailed and calming project! I am really impressed with how you connected so many different audio materials to create a final PWA product. The very fact that it works offline and acts like a native application is enough to make it a great background soundtrack for focused work. I saw your mentioning of Claude Code as a means for handling PWA backend and offline caching issues. As a person who usua…
I've built PWAs with rich UIs and offline caching in the past and found that Claude Code produced results far quicker than I could. But it wasn't without it's quirks. The service workers and caching were handled pretty seamlessly I must say, but it took LOTS of iterations to get the UI behaving as I wanted, with the level of polish I was aiming for.
There's probably a lesson about taste in here somewhere.