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FAANG Simulator

abeyk.com

71–80 of 218 posts

Re: FAANG Simulator

#71
post #48

I don't know if I should feel sad or laugh at the pain at the same time lol. what a wonderful way to reflect reality for a good population of devs. you can hack the game i.e real life 1. live in a cheaper location 2. do things that don't scale & do the ugly work that naturally extends your runway, you don't need to apply to YC remember the median Pay in the US - is 61800 based on ADP the largest payroll provider. so…

1 is not an option for a lot of us in geographically tied roles that are infrequently fully remote

Re: FAANG Simulator

#72

Man, I hate that tech has just become money. Content like this perpetuates it.

... it always has been? It's youthful exuberance that can pretend it was ever anything else.

No it hasn't. It wasn't until money got involved that anything computers were lucrative. Before there was Airbnb there was the Internet of Couchsurfing.org, where people did things for free out of the kindness of their hearts and for fun. That world is long gone, replaced by OnlyFans and Amazon, cos we all got rent to pay. IBM was the big evil and Apple was the upstart and free and open standards and open source were gonna change the world. They didn't, thru got taken advantage of by corporate forces. If an MBA proposed open source, give away your work for free, and we'll just figure out some magical way to pay you, you'd tell them to get fucked. But because it came out of MIT and a bunch of nerds, it sounded like a good idea.

The magical way to get paid turned out to be advertising, giving us Google and Facebook and their invasions of privacy. If, instead, we'd had a culture of paying people for their time and effort, and not a bunch of freeloaders, who knows how things would look today. Proprietary and locked down, perhaps. But also maybe not?

/rant.

Re: FAANG Simulator

#73
post #7

RAT RACE · ACQUIRED sold the company at 25 · walked away with $7.36M · peak burnout 71% That was fun. Side-projected spam, touched grass once, YC, Side-project one more time, launch, acquired.

RAT RACE #1 · ACQUIRED sold the company at 25 · walked away with $13.13M · peak burnout 93%

Same strategy, seems to be the winning one.

Re: FAANG Simulator

#74
The rate of success of side projects seems unrealistically high. Yeah, I know, it's the YC dream, but even acquisitions where the founders walk away with a few million dollars are rare enough, right?

Re: FAANG Simulator

#75
Laid off at 49 as a L8 Principal with 402% freedom bux in the bank at $9.8m net worth and $0.9M/yr with nothing but grinding and touching grass.

Sounds about right for someone who was born in the late 70s and got in in the 90s.

Re: FAANG Simulator

#78
post #48

I don't know if I should feel sad or laugh at the pain at the same time lol. what a wonderful way to reflect reality for a good population of devs. you can hack the game i.e real life 1. live in a cheaper location 2. do things that don't scale & do the ugly work that naturally extends your runway, you don't need to apply to YC remember the median Pay in the US - is 61800 based on ADP the largest payroll provider. so…

> so before aiming for millions aim for 85K. yeah a far cry from the FAANG wage - but one - you will never get laid off.

People making 85K absolutely get laid off.

Re: FAANG Simulator

#80

The FIRE net worth seems unrealistically low.

It goes up - quite a lot - if you take promotions.

But, back in the day FIRE used to mean something beyond just being rich - there was an anti-consumerist bent (and expectation that you'd move away from your expensive city/former job) that usually went along with lower spending.

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