Good that they added a tool to keep using rehype, but I’m unsure that it will last
Astro 7.0
51–60 of 61 posts
Re: Astro 7.0
#52I have been trying to convince my marketing department to replace there archaic wordpress with an Astro build with AstroCMS and markdown for there needs. I have build several sites using Astro 6, and i am finding the ease of building the sites amazing and exceptional in SEO as well.
What’s AstroCMS?
Re: Astro 7.0
#53Switch from widely supported unified/rehype to own rehype-incompatible markdown tooling just for build time speed improvement is quite upsetting Good that they added a tool to keep using rehype, but I’m unsure that it will last
The vast majority of our users don't use any sort of unified plugins, so a pipeline that's faster (and about 100 deps leaner) felt like a better default.
Re: Astro 7.0
#54It's very cool to see the JS ecosystem reducing dependencies and I hope this trend continues. Astro has gone from 247 deps in v6 to 190 in v7. https://node-modules.dev/#install=astro@7.0.6 https://node-modules.dev/#install=astro@6.0.0
Re: Astro 7.0
#55It's very cool to see the JS ecosystem reducing dependencies and I hope this trend continues. Astro has gone from 247 deps in v6 to 190 in v7. https://node-modules.dev/#install=astro@7.0.6 https://node-modules.dev/#install=astro@6.0.0
The ultimate reduction is leaving JS to the browser and write backend code in Go, Rust, Java, C#,...
It’s just tedious at this point.
Re: Astro 7.0
#56Earlier quoted context omitted.
The ultimate reduction is leaving JS to the browser and write backend code in Go, Rust, Java, C#,...
Do you really have to make the exact same comment in every related thread? It’s just tedious at this point.
Re: Astro 7.0
#57It's very cool to see the JS ecosystem reducing dependencies and I hope this trend continues. Astro has gone from 247 deps in v6 to 190 in v7. https://node-modules.dev/#install=astro@7.0.6 https://node-modules.dev/#install=astro@6.0.0
The ultimate reduction is leaving JS to the browser and write backend code in Go, Rust, Java, C#,...