It’s painful to watch this because the recipe for success at Microsoft is so obvious. They’ve just been fumbling the ball for so many years that it’s catching up to them. And the thing is they’re not unprofitable. Gutting their studios and technology development isn’t going to help growth, it’s going to contract the business.
Microsoft fire idTech team at Id software
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Re: Microsoft fire idTech team at Id software
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#24RIP to the end of an era. Was IdTech used outside of Id? Or was it just a Doom series thing as of recently?
Re: Microsoft fire idTech team at Id software
#25why wouldn't they just sell it? I'm deeply opposed to game distribution companies (console makers) being allowed to acquire game studios. In the same way that theaters and streaming services shouldn't be allowed to do acquisitions. Disney owning whatever ridiculous proportion of media by buying everything serves nobody's best interest.
Serious question, is there any kind of entities that can be owned, but not "dismantled", if you don't want it you need to try to sell or make it independant.
Would there be any chance to make it a thing when a company is bought?
Re: Microsoft fire idTech team at Id software
#26RIP to the end of an era. Was IdTech used outside of Id? Or was it just a Doom series thing as of recently?
Wikipedia actually has a family tree that's broader than I remembered: https://upload.wikimedia.org/wikipedia/commons/8/85/Quake_-_...
The CoD series, Source games (Half Life, Portal, Left 4 Dead), Titanfall, etc.
Re: Microsoft fire idTech team at Id software
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Re: Microsoft fire idTech team at Id software
#28Re: Microsoft fire idTech team at Id software
#29q3dm17 for life.
Who designed that map? Anyone know? Did it appear First in quake or quake III?
1: https://www.quora.com/Quake-series-Who-was-the-level-designe...
2: https://www.shacknews.com/article/101156/rocket-jump-quake-a...
3: https://www.shacknews.com/article/181/more-on-bjames-id-depa...