( Xbox plus the Microsoft Gaming )
That is around the same size as Finland's military....
721–730 of 981 posts
( Xbox plus the Microsoft Gaming )
That is around the same size as Finland's military....
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> Oh yeah I forgot 5 BILLION dollar in revenue is a signal that the market does not want your product Doesn't matter how big the revenue is if the market is not interested at the price you are selling. I mean, by your logic, if I sell a dollar for 64c, and do $5b revenue, that's an indication that the market does indeed want the product, but not an indication that the market wants the product at the price you need to…
No? By that logic you sell a dollar for 103c and that's not enough to quench your greed. Obviously both statements are gross oversimplifications. But I could not help myself and let that slide just like that.
“Resetting Xbox” Gross and classless title. There was a time where people at least had the sense of shame to not do this kind of thing when firing people
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Sure, 3% is terrible. But the point is you spent a fortune buying all these studios-- aka key strategic intellectual properties-- and then you manage them badly. Then you just sell or shut them down at their absolute bottom and you end up just destroying value. Older forms of media understand this. WB loses money and its still really valuable because people see the potential of Batman, Harry Potter etc. IP studios ar…
I just don’t know how great the IPs at Xbox game studios are. They have a few staples but most studios they bought have struggled to put out any major successes in the last 5+ years. There’s only a few Pokémon’s and Harry potters out there. They even ran Halo to the ground ffs
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> - The make around 5 billion in revenue per quarter - The problem according to them is profit margin - around 150-160 million > So first of all, they are big! Secondly they are not at a loss. They just have a "thin, non-growing margin". So to fix all this they are trimming down, so they can "return to growth" (which I think is ridiculous). How is that profit margin distributed though? King (Candy Crush etc) and Moja…
>Double Fine (one of the studios being chopped) has released 2 games since 2021, Keeper (191 peak player count on steam) and Kiln (163 peak players); these would be flops even for a normal indie game, for a studio getting Microsoft salaries those are enormous flops. Hard to really say. Kiln and Keeper can easily be made up for by the sales of Psychonauts 2. I'm sure an indie Double Fine would not have been able to ma…
I want XBOX to be one of the few companies that entertains more than a billion people each day "more than a billion"? What are we doing here? Do you have any idea what your target market is? Surely someone in your organization can provide you with a good stretch goal ... >10% of all humans using an XBox daily is not that. Seriously, I cannot fathom why you would say this. Innumeracy? Narcissistic delusion? Stealth la…
Spinning fiascos as opportunity is standard practice.
Go back in history, why did Microsoft create xbox at all? It was Bill Gates fear of being overtaken by some "living room PC" or set top box that never materialized. It was an industry wild goose chase basically, with echos of past efforts (remember Philips CD-i ?) Is this a concern Microsoft has today? xbox was a money sink from the beginning. The sad part is they bought a bunch of very good game studios.