My quest to see all of Tetris
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My quest to see all of Tetris
1–10 of 18 posts
Re: My quest to see all of Tetris
#2In NES Tetris, if the input is the same, the result is the same, so you can store all the inputs and reproduce specific moments. The state becomes like a graph, which allows for fuzzing testing. It's interesting
Re: My quest to see all of Tetris
#3I was expecting something like DQN, but what I actually saw was a new approach, so it was fascinating. Usually when you're making small AI demos and doing hands-on exercises, you work with Tetris a lot. In NES Tetris, if the input is the same, the result is the same, so you can store all the inputs and reproduce specific moments. The state becomes like a graph, which allows for fuzzing testing. It's interesting
Re: My quest to see all of Tetris
#4Re: My quest to see all of Tetris
#5I was expecting something like DQN, but what I actually saw was a new approach, so it was fascinating. Usually when you're making small AI demos and doing hands-on exercises, you work with Tetris a lot. In NES Tetris, if the input is the same, the result is the same, so you can store all the inputs and reproduce specific moments. The state becomes like a graph, which allows for fuzzing testing. It's interesting
how doe piece selection work? isnt it random?
[1]https://tetrissuomi.wordpress.com/wp-content/uploads/2020/04...
Re: My quest to see all of Tetris
#6I was expecting something like DQN, but what I actually saw was a new approach, so it was fascinating. Usually when you're making small AI demos and doing hands-on exercises, you work with Tetris a lot. In NES Tetris, if the input is the same, the result is the same, so you can store all the inputs and reproduce specific moments. The state becomes like a graph, which allows for fuzzing testing. It's interesting
how doe piece selection work? isnt it random?
Re: My quest to see all of Tetris
#7I was expecting something like DQN, but what I actually saw was a new approach, so it was fascinating. Usually when you're making small AI demos and doing hands-on exercises, you work with Tetris a lot. In NES Tetris, if the input is the same, the result is the same, so you can store all the inputs and reproduce specific moments. The state becomes like a graph, which allows for fuzzing testing. It's interesting
how doe piece selection work? isnt it random?
Re: My quest to see all of Tetris
#8Earlier quoted context omitted.
how doe piece selection work? isnt it random?
Seems to be influenced by the pieces on the board. Bill talks about it a little in the article. You do seem to get more | shaped pieces when you leave those spaces open on the board.
I don't think this is correct, nor that it can be evinced from the article. What it does say is that the sequences that led them to achieve their target show a higher incidence of I shapes. This is because all the ones that show less I shapes have been "pruned away" by the cost function, which favors I shapes.
This has some relationship with the anthropic principle: isn't it strange that, of all the possible universes, we ended up in the one that seems fine-tuned exactly for life as we know it?
Re: My quest to see all of Tetris
#9Earlier quoted context omitted.
how doe piece selection work? isnt it random?
Seems to be influenced by the pieces on the board. Bill talks about it a little in the article. You do seem to get more | shaped pieces when you leave those spaces open on the board.
Re: My quest to see all of Tetris
#10I'm a huge fan of Tetris and have played them all. I think this version is the best one. Not only because of the drama behind it, but two player mode is actually pretty fun. https://tetris.wiki/Tetris_(NES,_Tengen)