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Fable created novel 4D splat format

adamraudonis.github.io

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Re: Fable created novel 4D splat format

#24

Earlier quoted context omitted.

time

Why is it we don't call videogames "4D" if they also operate through time?

I guess if moving through time other than forward like normal it'd justify calling time a new dimension on which you can play on.

Otherwise, we just focus on the 3D space they represent and take time for granted

Re: Fable created novel 4D splat format

#25

Earlier quoted context omitted.

time

Why is it we don't call videogames "4D" if they also operate through time?

3D Gaussian splats are still images of 3D space / photogrammetry

So I'm guessing it came from representing the additional dimension

Re: Fable created novel 4D splat format

#26

Earlier quoted context omitted.

time

Why is it we don't call videogames "4D" if they also operate through time?

Animations are four-dimensional. Colored animations are seven-dimensional. More if they include surface normals or lighting information. Simple.

Re: Fable created novel 4D splat format

#27

A gaussian gif. Coming to porn sites soon. The file format name works for them. But imagine whole movies shot in this format. The fly-on-the-wall fantasy of movies, without being locked in place for the whole shot. Narrative possibilities like being able to examine just how close the Tyrannosaurus Rex is to your rear view mirror. Clues in a mystery only visible on rotation. Hidden bonus scenes. I hope this catches on…

That already exists though. I believe Braindance VR uses a rig with a couple dozen cameras to capture the same scene from multiple viewpoints then converts it to a gaussian splat that can be walked around.
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