I am a terminally-online person, and I do program. I am not interested in neolanguages. This article is literally the first time I've heard of Odin (the language), and I only clicked it because I thought it was about the Norse god, not some invented language. There are various bounds for notability in Wikipedia, and no matter how much of a fan of the new thing you are, you are encouraged to root around for sources. H…
I wouldn't say I'm terminally-online, but I do program, passing interest in neolanguages. I've heard about Odin, because I also do 3D VFX and simulations, particularly fire and fluid simulations, and JangaFX kind of infamously hit the 3D simulation scene with EmberGen which kind of did what many thought was short of impossible, making fire/smoke simulations a hell of a lot better and faster by running it all on the GPU. I upgraded to a $10K GPU more or less so I could do bigger scenes faster in EmberGen.
Only once I was inside the JangaFX/EmberGen community did I find out about Odin, which is the base of their entire product line, something like 4-5 products by now. Generally I don't care much about Algol/C-like languages like Odin and the rest, but because it's used in EmberGen and lots (all?) of JangaFX products, I've ended up using it a lot for better or worse.
> If you want to be in Wikipedia, don't put your effort into fighting AfD, first put your effort into making your thing actually popular and notable.
If building a world-class (almost revolutionary) product with your own programming language doesn't count as "making your thing notable", maybe it's time to revisit what notable means? JangaFX/EmberGen been covered A LOT in its niche, but because it's a niche, somehow that doesn't seem to count for Wikipedia as "notable".