1. Imagine a video game like Red Dead Redemption where each NPC is voiced by AI and can respond to you in a convincingly human fashion. Their responses and even the plot of the whole game can change based on your interactions with NPC's. 2. Imagine a world in which humans can still write books and interactive experiences and find audiences sufficient to earn a living at it. I really want these two things to be compat…
1. Is not a gamer's dream. It's terrible and you'll find out quite fast you're not interested in everyone's background and scream to most NPC's to shut the fuck up and get to the point. It's just as terrible as injecting 'realism' in games for the sake of 'realism'.
Many of the interactions in RDR2 are quite mundane, and despite thousands of hours of (high quality) voice acting, it can become quite repetitive.
I could very much see those micro-interactions being LLM generated, but the TTS would need to be a step above where even the best models are now to come close to RDR2s production quality.