The Life and Times of Maxis, Part 1: SimEverything
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Re: The Life and Times of Maxis, Part 1: SimEverything
#2Re: The Life and Times of Maxis, Part 1: SimEverything
#3This game isn’t covered in the article but SimGolf had such an impact on my sense of humour that decades later I still think “gregiscool.com” would be a great name for a startup.
Re: The Life and Times of Maxis, Part 1: SimEverything
#4Re: The Life and Times of Maxis, Part 1: SimEverything
#5Re: The Life and Times of Maxis, Part 1: SimEverything
#6Widget Workshop (1996) was my favorite: with a large selection of widgets (such as logic gates, switches, displays, number generators, sound and graphics modules) you build 'functional cause and effect pipelines' in a a cute drag and drop canvas. There is a puzzle mode too. Very Rube Goldberg. Great fun, and educational!
Re: The Life and Times of Maxis, Part 1: SimEverything
#7He's especially obsessed with cornering you at a party and telling you all about Care Bears.
The Adorable Will Wright Minutes!
https://www.youtube.com/watch?v=f7G6c097oWU
Speaking of single minutes of short attention span theatre, here are a couple of one minute robot movies we made:
Servitude:
https://www.youtube.com/watch?v=NXsUetUzXlg
Empathy:
Re: The Life and Times of Maxis, Part 1: SimEverything
#8Also like Mr. Wright I too was fond of the Care Bears, Nelvana's series particularly. Why bronies became a thing and not care bros, I will never figure out!
Re: The Life and Times of Maxis, Part 1: SimEverything
#9I just wish the Maxis games retained that awesome simulator feel and Win32 GDI integration that SimCity 2000 had, and not turned into full screen PlaySkool kiddie-gamer interfaces with big dumb buttons and junk. Also like Mr. Wright I too was fond of the Care Bears, Nelvana's series particularly. Why bronies became a thing and not care bros, I will never figure out!
https://en.wikipedia.org/wiki/Terry_Winograd
Stanford University, CS Dept., HCI Group, CS547 seminar videorecordings, 1990–2012 (collection SC1217). Terry Winograd's open, recorded, one-guest-a-week public seminar. 339 talks catalogued.
https://github.com/SimHacker/WillWrightShowForFood/blob/main...
Many of the videos are now online, including this 1996 talk by Will Wright, who gives a retrospective of SimAnt (too simple, but kids love it), SimEarth (too complex, but professors love it), and SimCity 2000 (just right).
Will Wright - Maxis - Interfacing to Microworlds - 1996-4-26
https://www.youtube.com/watch?v=nsxoZXaYJSk
In response to a student's direct question about his current projects, Will seemed momentarily taken aback before deciding to reveal something genuinely groundbreaking:
*Student:* What projects are you working on now, and if you'd rather not talk about that, what projects or models had you considered before that were kind of interesting that you didn't do?
*Will Wright:* You mean like what systems have I considered modeling?
*Student:* Right.
*Will Wright:* Oh, God...
*Student:* And also what systems are you currently working on, if you if you can talk about them?
*Will Wright:* Okay, well one thing we're working on, is a — we've been kind of interested in our company for a long time about the idea of data portability. Really, let me back up just a little bit here, and this might be a little bit more of an answer than you were looking for, but…
He then proceeded to demonstrate an early prototype of what would become *The Sims*, at the time called "*Dollhouse*."
"This is a game I call *Dollhouse*. And if this looks familiar, it's because I've just loaded a *SimCity* file into here. Okay, so what we're seeing is a *SimCity* file, but now at this point I can actually zoom down to the street level."
More info and transcript:
https://donhopkins.medium.com/designing-user-interfaces-to-s...
Will Wright on Designing User Interfaces to Simulation Games (1996) (2023 Video Update)
A summary of Will Wright’s talk to Terry Winograd’s User Interface Class at Stanford, written in 1996 by Don Hopkins, before they worked together on The Sims at Maxis. Now including a video and snapshots of the original talk!
Re: The Life and Times of Maxis, Part 1: SimEverything
#10I'm glad to collect any questions for Will Wright and post his replies! He's especially obsessed with cornering you at a party and telling you all about Care Bears. The Adorable Will Wright Minutes! https://www.youtube.com/watch?v=f7G6c097oWU Speaking of single minutes of short attention span theatre, here are a couple of one minute robot movies we made: Servitude: https://www.youtube.com/watch?v=NXsUetUzXlg Empathy:…
https://de.wikipedia.org/wiki/%C3%96kolopoly
https://archive.org/details/oekolopoly_202509
Further question, how much did he read about cyberneticş beyond Gaia Theory? Was he influenced by Norbert Wiener?