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Valve open-source the Steam Machine e-ink screen so you can make your own

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Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#71
post #9

I wish more hardware companies treated these kinds of optional add-ons as something the community can run with instead of either productizing them badly or locking them away completely...

they don't expect steam machine to sell so they don't care..

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#72

I'd love to see an easy guide to doing this with the Framework Desktop form factor. I didn't buy any of the silly little squares for the front of mine since I figured I could 3D print some later, but six months in still haven't gotten around to it.

Same, but the front is important for airflow in the Framework Desktop, so I don't think covering it with an e-ink screen would work. But maybe with some space between the screen and the fan intake?

Yeah, it might need some kind of a riser to prevent airflow restriction. Of course, I suppose it depends on how many squares you cover.

The other idea I keep noodling about is creating modular gears and perhaps using a servo for a really cool dial indicator instead, but alas, it hasn't made it further than my ideas bin.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#73
post #3

In case you're wondering and don't want to click around, the display is a standard Adafruit 5.83'' eInk panel: https://www.adafruit.com/product/6397

I wonder how they achieve the lighting effect from the banner picture? It doesn't look like the Adafruit panel has backlighting built-in, and there isn't anything added in the project.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#75
post #74

Anyone aware of an A5 sized (~10 inch diagonal) eInk screen that can use HDMI or USB-C as an input?

    $700
    13.3-inch E Ink Carta ™ 1300 Display or E Ink Kaleido ™ 3 Display
    Touch support
    3200 x 2400 resolution (300 PPI)
    Up to 60 Hz refresh rate
    Sub-100 ms latency
    USB Type-C with DisplayPort Alt Mode
https://www.crowdsupply.com/modos-tech/modos-flow

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#78
post #74

Anyone aware of an A5 sized (~10 inch diagonal) eInk screen that can use HDMI or USB-C as an input?

modos has a 6" kit and a 13" monitor, but not aware of any 10" screens

https://www.crowdsupply.com/modos-tech/modos-paper-monitor/#...

https://www.crowdsupply.com/modos-tech/modos-flow#products

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#79

Earlier quoted context omitted.

The refresh rate of eink is kind of...muddy. It depends on temperature and target contrast. With the right waveform and voltage, you can push it pretty far(like 30hz+). The thing is, Eink's waveform is kind of secret afaik, everyone has different tuning.

As I understand it going faster typically skips steps that are necessary for maintenance of the panel. Fine for a while but if you don't periodically run a "proper" cycle the panel could eventually be permanently damaged.

It's not that those steps are necessary to prevent damage, it's that those steps were traditionally necessary to maintain calibration of the individual cell states. Also...the first several generations used really slow graphics processors based on the premise that use cases didn't require fast refreshing.

eInk mostly fixed the calibration issue years ago before the first eink monitors came out, and most eink products these days use beefier graphics processors.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#80
post #58
post #37

Earlier quoted context omitted.

Just a lithium battery.

Now I wonder how it gets recharged.

Feather has a charging circuit on board, and its usb port has a channel carved out for it and is close to the edge
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