Stop building apps no one wants
61–70 of 143 posts
Re: Stop building apps no one wants
#62Earlier quoted context omitted.
I don't understand this often repeated argument. Apple didn't suddenly appear with a million customers/fans, they started from zero.
I'm talking about the timeframe in which someone would use Jobs as an example, not his days with Woz.
Re: Stop building apps no one wants
#63How is this different from a LaunchRock in essence? I feel like for many consumers, it's very hard for them to imagine the product w/o seeing/touching/interacting with it no matter how great you pitch or describe it. If someone were to describe to me a blog of funny cats or what's essentially Instagram, I don't think I would have cared much and never really appreciate how much enjoyment I would derive from both just…
In some ways this is similar to Launchrock from the perspective of the poster. However, whether or not it's usually true with most launch pages, when you show people your launch page you are implying that you intend to launch. The purpose of posting to Launchsky is to get feedback, in the form of interest and comments. One user might post up five ideas (basically visual elevator pitches) and be able to decide from us…
Re: Stop building apps no one wants
#64Earlier quoted context omitted.
Lots of people and creative entrepreneurs in the world. 1 steve jobs :)
You don't need to be Steve Jobs to be a successful visionary. It's all about what is the vision, and how you can implement that vision. Committees take shortcuts, and will approve a lesser quality product because there is no direct ownership. When its you personally responsible, you take more pride in your product. This site will be great for the leeches and bottom feeders, but I would bet everything I have that ther…
Vlad (at) DarwinApps.com for details.
Re: Stop building apps no one wants
#65Just to bounce ideas/brainstorm. The issue is why would people come to this site to click 'I'd use this' or 'I support this'. (Ideas will flow in no problem, they're a dime a dozen.) So we need to provide feedbackers with incentive. 1. Reward them? Oops…nothing to stop them going around and supporting them everything and game the reward system. 2. Reward them based on their choices (and limit their votes)? Nope…these…
Re: Stop building apps no one wants
#66Earlier quoted context omitted.
"unique character with a perspective on the world that few others (appear to) share" Thats called "being a great entrepreneur". And yes I agree, few people share.
Exactly. So suggesting to all entrepreneurs that their product is possibly failing because they haven't convinced people why they want it yet, is a bad idea.
> So suggesting to bad entrepreneurs that their product is possibly failing because they haven't convinced people why they want it yet, is a bad idea.
When said this way, I don't see why it would be true. You don't give illiterate people different advice if they want to write a book: you tell them to read lots and lots of books. The fact that they can't, simply means that they can't, if-and-until they change themselves so they can.
Similarly, the fact that bad entrepreneurs can't convince people to want something, simply means they fail as entrepreneurs. They don't get a handicap lane to execute in; there's only one market. If they want to succeed, they don't need a crutch; they need to become better entrepreneurs.
Re: Stop building apps no one wants
#67Just to bounce ideas/brainstorm. The issue is why would people come to this site to click 'I'd use this' or 'I support this'. (Ideas will flow in no problem, they're a dime a dozen.) So we need to provide feedbackers with incentive. 1. Reward them? Oops…nothing to stop them going around and supporting them everything and game the reward system. 2. Reward them based on their choices (and limit their votes)? Nope…these…
Exactly. And the problem with #4 is that in trying to round up people the community trusts/knows by name, you're also going to end up bringing in people that have personal and professional connections that could also game the system.
We definitely don't have the product figured out to 100% just yet, but the assumption is that people are quicker to support (and give their email if it's secured) than to pay (a la kickstarter).
The rest of the details, we surely have to figure out. That's why I've got the link here, for amazing feedback like the original comment we're both replying to :)
Re: Stop building apps no one wants
#68Nothing will stop this from happening ... especially when the cost of build/deploy In regards to the site ...
Asking someone "yeah, I'd use that", vs getting them to download and use (ignoring pay, but that's also key :)) is totally different
Re: Stop building apps no one wants
#69Stop building movies NO ONE wants to see, books NO ONE wants to read, etc, etc. Nothing will stop this from happening ... especially when the cost of build/deploy In regards to the site ... Asking someone "yeah, I'd use that", vs getting them to download and use (ignoring pay, but that's also key :)) is totally different
Re: Stop building apps no one wants
#70Interesting approach. Regarding the idea that users would need something to keep coming back to the site to approve an idea,as said previously, offering a reward might be the best solution, but, to prevent them going around and voting on everything, why not give the power of giving rewards to the owner of the idea?