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Valve open-source the Steam Machine e-ink screen so you can make your own

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41–50 of 118 posts

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#42
e-ink is becoming the new hotness lately. There may soon be a time when you will look at every poster or menu on a wall and wonder if it is paper or an actual e-ink screen that will soon change to some other image. Airports, highway signs, etc.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#43
post #41

I would love to see an analysis of how valve's openness and goodwill affects their bottom line. Intuitively it should be a net positive for them, but there gotta be upfront costs, otherwise everyone would be doing it too.

Valve is one of the most efficient (revenue/staff) corporations there is. Far more so than most tech companies even. If that's how you measure goodwill then it seems like it works.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#44
post #41

I would love to see an analysis of how valve's openness and goodwill affects their bottom line. Intuitively it should be a net positive for them, but there gotta be upfront costs, otherwise everyone would be doing it too.

They have an infinite money glitch in Steam, it hardly matters for them even if it makes a loss as long as it propagates the ecosystem.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#45
post #41

I would love to see an analysis of how valve's openness and goodwill affects their bottom line. Intuitively it should be a net positive for them, but there gotta be upfront costs, otherwise everyone would be doing it too.

They have a money printer that gives them nearly unlimited flexibility. Being a private company means Gabe can do long-term investments without concern.

Steam has been an incredibly good steward of its position, but I fear for the day when capitalism finally sinks its claws into the platform.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#47
post #9

I wish more hardware companies treated these kinds of optional add-ons as something the community can run with instead of either productizing them badly or locking them away completely...

If we can’t extract all the value, no one can.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#48
post #41

I would love to see an analysis of how valve's openness and goodwill affects their bottom line. Intuitively it should be a net positive for them, but there gotta be upfront costs, otherwise everyone would be doing it too.

They have a money printer that gives them nearly unlimited flexibility. Being a private company means Gabe can do long-term investments without concern. Steam has been an incredibly good steward of its position, but I fear for the day when capitalism finally sinks its claws into the platform.

Capitalism doesn't break things, it builds them. You're thinking of greed, which exists in all economic types.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#49
post #38
post #34

Earlier quoted context omitted.

I like the SteamDeck I have, but it doesn't do HDMI-CEC or controller wake from sleep today. Valve needs to prove the Steam Machine doesn't fail here.

The Steam Deck itself doesn't have an HDMI port, but the official dock does, and that does support HDMI-CEC (support was added to SteamOS a couple years ago). The Steam Deck also does support controller wake from sleep (added in the past year or so); I've actually seen people complaining about their Steam Decks waking up when they didn't realize that feature existed. And all of the reviews I've seen about the Steam M…

It does not. Source: have a dock. Latest firmware installed from deck. And because the current Steam controller is a recent release, I had to try a whole mess of third party controllers before settling on PS5 controllers because everything else I tried had Bluetooth pairing issues / disconnects as you approached four controllers.

SteamDeck as a handheld is great plus or minus a few nits baked onto the power / battery life choices Valve made. SteamDeck -> TV and SteamDeck -> USB-C KVM are both workable, with caveats. I had hoped we would see the bug fixes you describe before the Steam Machine release. Alas, no.

Re: Valve open-source the Steam Machine e-ink screen so you can make your own

#50

Earlier quoted context omitted.

They have a money printer that gives them nearly unlimited flexibility. Being a private company means Gabe can do long-term investments without concern. Steam has been an incredibly good steward of its position, but I fear for the day when capitalism finally sinks its claws into the platform.

Capitalism doesn't break things, it builds them. You're thinking of greed, which exists in all economic types.

Unregulated capitalism breaks things for sure. That regulation can stem from government intervention or private ownership (or both).

Regulation can also break things if done incorrectly/poorly/inefficiently/corruptly.

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