Live data from Hacker News

Sony Deletes 551 Movies PlayStation Owners Paid For

reclaimthenet.org

241–250 of 313 posts

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#241

Earlier quoted context omitted.

> The Pirate Bay is considered one of the worst pirate sites now I'm curious. What are the best sites nowadays? Still torrents, right? I used to be in the know but switched to legit things a while back so I wouldn't have to explain how dad is getting Bluey episodes.

IPT is far and away the best torrent tracker, but it's private and you need an invite (or pay a few bucks)

IPT has a very bad reputation because it arbitrarily shakes down users for money (suddenly demanded to pay and banned if you don't) and attacks its competitors with DDoS, malware uploads, peer leaks, etc

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#242
When a corporation makes playing by the rules harder than pirating, especially after "selling" you a movie, then people are going to pirate.

Corporations bring it on themselves by acting poorly and just being greedy and giving the consumer no quarter as they movies they "purchased" are removed without refund.

Pirating is easy. Why should I deal with thieves that sell you something then steal it back from you when, with a broadband connection, I can have a 4k Blue Ray rip downloadewd and imported into a media server and watchable in less than 10 minutes?

Now they are trying to argue that all unnofficial servers running minecraft are illegial, and they are going to start going after the minecrafters. Good luck with THAT.

Fuck that nonsense.

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#243
post #62

Earlier quoted context omitted.

You're right, we should strive for compliance with copyrights and distribution licenses in our personal lives.

It is the best way to support artists and the industry.

I'm not going to click "purchase," I'm just not going to. Sorry... not sorry! :^)

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#244
post #152

We need some kind of modern equivalent to the old proposed Digital Media Consumer's Rights Act but which protects people's rights to digital media they buy. These should never be sold and then taken away with no compensation like this. We need a law that forces companies to treat digital files the same as a physical purchase. They can't take it away and have to allow people to resell and loan out as well. And in case…

I’d go with a simple proposal: if you use the word “buy” the seller is required to refund buyers if the seller’s action removes access (unlike, say, losing access to a CD or DVD after the disc is scratched). The most likely outcome is that they’d change their storefronts to use the word “rent” but that’s a good outcome (it encourages buyers to accurately understand what they’re paying for) and it would allow other op…

California Assembly Bill 2426 (AB 2426), effective 1 January, 2025. Expands the state's false advertising laws to explicitly ban companies from using words like "buy," "purchase," "own," or "keep" if what the customer is actually getting is a revocable digital license governed by shady T&Cs.

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#245
post #152

We need some kind of modern equivalent to the old proposed Digital Media Consumer's Rights Act but which protects people's rights to digital media they buy. These should never be sold and then taken away with no compensation like this. We need a law that forces companies to treat digital files the same as a physical purchase. They can't take it away and have to allow people to resell and loan out as well. And in case…

I’d go with a simple proposal: if you use the word “buy” the seller is required to refund buyers if the seller’s action removes access (unlike, say, losing access to a CD or DVD after the disc is scratched). The most likely outcome is that they’d change their storefronts to use the word “rent” but that’s a good outcome (it encourages buyers to accurately understand what they’re paying for) and it would allow other op…

The law is changing (very, very slowly):

https://news.ycombinator.com/item?id=48754782

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#246
post #185

Earlier quoted context omitted.

[flagged]

Considering the kind of people that get voted into Parliament, I consider that a very good thing. I only consider true democracies those countries where citizens can force new legislation by national referendum, bypassing parliament. There are very very few countries that allow it, and even fewer where the requirements are low enough to actually allow it to happen. Anyway, back to the subject. If Stop Killing Games w…

I think we know from using Athens of Ancient Greece as an example that true democracies of this kind are not a good idea at scale. Enough of the general public can be so easily swayed on a clearly catastrophic idea.

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#247

Earlier quoted context omitted.

That alone would be an improvement from the status quo, but the SKG movement does go one stop further in wanting publishers to be required to leave the game in a working (local) state of they design it to be dependent on central services they then shut down. This could be as easy as releasing the tools they used for development when developing the game.

That's really tough. Marathon, by Bungie, is a good example of why this is tough - it's basically all the Destiny engine, network, and tooling code. When they shut down Destiny, it's not like they have a snapshot of their tooling. They've been continuously updating that tooling for ten years, and now they're using that investment for a new project. Most game studios are similar, in reusing and improving a whole devel…

I don't think that's what working state means here. It's not a full snapshot or even necessarily multiplayer support. It means minimum functional, which to me is just barely enough to see the assets used in the game. Not necessarily networking, matchmaking, online services, or the relevant tooling. Developers have already proposed making helpers that would introduce an effective switch to do this.

Also what you said about releasing the code and letting the community figure it out was explicitly an example SKG said was okay, from memory.

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#248

Earlier quoted context omitted.

That alone would be an improvement from the status quo, but the SKG movement does go one stop further in wanting publishers to be required to leave the game in a working (local) state of they design it to be dependent on central services they then shut down. This could be as easy as releasing the tools they used for development when developing the game.

That's really tough. Marathon, by Bungie, is a good example of why this is tough - it's basically all the Destiny engine, network, and tooling code. When they shut down Destiny, it's not like they have a snapshot of their tooling. They've been continuously updating that tooling for ten years, and now they're using that investment for a new project. Most game studios are similar, in reusing and improving a whole devel…

Fortunately, Stop Killing Games isn't looking to mandate any one solution to this problem.

There are many possible ways to enable game preservation and SKG is pushing for game studios to pick one and implement it, instead of not doing anything and letting games die when they become unprofitable.

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#249

Earlier quoted context omitted.

That's really tough. Marathon, by Bungie, is a good example of why this is tough - it's basically all the Destiny engine, network, and tooling code. When they shut down Destiny, it's not like they have a snapshot of their tooling. They've been continuously updating that tooling for ten years, and now they're using that investment for a new project. Most game studios are similar, in reusing and improving a whole devel…

I don't think that's what working state means here. It's not a full snapshot or even necessarily multiplayer support. It means minimum functional, which to me is just barely enough to see the assets used in the game. Not necessarily networking, matchmaking, online services, or the relevant tooling. Developers have already proposed making helpers that would introduce an effective switch to do this. Also what you said…

I think you're right from what I remember reading about them. But I think in practice it costs significant engineering time to package up what they are asking for. For a small game studio it may be incredibly prohibitive.

Re: Sony Deletes 551 Movies PlayStation Owners Paid For

#250

Earlier quoted context omitted.

That's really tough. Marathon, by Bungie, is a good example of why this is tough - it's basically all the Destiny engine, network, and tooling code. When they shut down Destiny, it's not like they have a snapshot of their tooling. They've been continuously updating that tooling for ten years, and now they're using that investment for a new project. Most game studios are similar, in reusing and improving a whole devel…

Fortunately, Stop Killing Games isn't looking to mandate any one solution to this problem. There are many possible ways to enable game preservation and SKG is pushing for game studios to pick one and implement it, instead of not doing anything and letting games die when they become unprofitable.

Practically speaking, I think the best way to do something like this is to enforce an auction when a studio shuts down an online game. That way the people that care get to vote with their dollars, rather than costing the studio.
Post reply on HN