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Physical disc production ending in Jan 2028 for new games on PlayStation

blog.playstation.com

591–600 of 833 posts

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#591
post #447

Earlier quoted context omitted.

And don't forget closing the PS3 and Vita Playstation stores, which they announced at the same time: https://blog.playstation.com/2026/07/01/an-update-on-playsta... This is a weird marketing strategy. They must feel free to do as they please since they know consumers are trapped.

> they know consumers are trapped. Gaming is a luxury good. We can all just walk away.

Exactly. Nothing is going to get better until consumers realize they have the power (at least for now).

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#592
post #165

Well, if Nintendo and Microsoft go the same route (and sadly, I see that being almost inevitable at some point), that's probably the end of my interest in gaming as a whole. I generally refuse to 'rent' or 'license' things on a temporary basis, and have decided in this generation that every game I'll get for Switch 2 will be a physical game on cart version, without exception. And the reasons for that are pretty simpl…

I agree with you wholeheartedly, however, even buying physical games nowadays is a meaningless practice (one that I still do, mind you, physical over digital, that’s me any day). But with the sheer amount of updates, online checks, DLCs and whatnots, our physical media is nothing more than a pretty case to display on the shelves. They can pull the plug on all of that nowadays just as easily as any digital media. The…

Even before the era where physical copies became nothing more than license keys, the copy of the game on the disk was a buggy 1.0 release that was expected to get a day one update. So if the download servers go offline, you’d never be able to download the updates to fix it.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#593

Earlier quoted context omitted.

I feel this in my bones and it's a great way to frame it. My last Playstation console was a PS2 and I've also opted out of recent generations. Historically, for me, one of the benefits of a console was that you could just pop the game in, and it would always work, simply and easily. DRM, online checks, DLC that should have been part of the base game, digital-only games, etc have ruined all that, and if that's going t…

You can resell game key cards, at least? They seem better than digital copies to me. And first party games are still on cartridge for the most part.

People have convinced themselves that game key cards are terrible, when they're the exact same thing as the old style of cartridges, with the only difference that you don't have the 1.0 on it.

People are convinced that game key cards will stop working at some point, when it's the reverse that will happen; your card will be fine, but won't work on a Switch 2, only a future console.

Nintendo will close access to their stores to old consoles way before they break access with their cards.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#595
post #422
post #314

I don't own a PS5, I do own a PS4 however and still buy physical copies of games - some of which of late have been secondhand from CeX - because 1. I don't like renting content, 2. I hate DRM, 3. physical copies are harder to censor. Sony recently expunged copies of movies people had bought, so I honestly don't trust them not to do the same with games. Also, they announced the closure of the PS3 store, so that's even…

Actually, thinking about this now, I tried to play PS1 games on my PSP about two years ago, but couldn't because they needed to be (re-)authenticated. Sadly, there's NO way to authenticate PS1/PSP games on PSP anymore. Even connecting it to the PS3 via USB and trying to authenticate it didn't work. (At least PS1 games still work on PS3 for now, though.)

I think about how much hardware and software is tied in to internet activation or fragile software like ios apps that need constant updating or they will be delisted.

All of this stuff is just starting to be shut down and deactivated now, the amount of ewaste is going to be massive. I now refuse to buy anything that requires an app or the interenet to use.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#596
post #31

> Sony's announcement follows Rockstar's announcement that Grand Theft Auto 6 will come with a download code in a box rather than a physical disc. It's a move that most notably stamps out second-hand reselling of a game. This is the big point for me. If one buys a digital PlayStation game there's virtually no easy way to transfer it to another owner or sell it like one could do in past console generations. There will…

> There will always be modding and ways to play game dumps There won't because advances in defensive cybersecurity have made it so that software exploits are extremely rare (if they exist at all), and modern chips contain hardware defenses against electrical attacks like voltage glitching.

What we need is legal change rather than relying on hackers and piracy to cover the obvious issues with copyright and DRM in the modern era.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#597
post #447
post #435

Great buildup on Sony's side to gain trust in this move in the gaming community ahead of this announcement when just this week they again pulled hundreds of "purchased" movies from customer's libraries without refund, reminding everyone that digital content is rented, not owned. https://arstechnica.com/gadgets/2026/06/sony-erases-digital-...

And don't forget closing the PS3 and Vita Playstation stores, which they announced at the same time: https://blog.playstation.com/2026/07/01/an-update-on-playsta... This is a weird marketing strategy. They must feel free to do as they please since they know consumers are trapped.

Sony is dead to me now.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#598
post #465

Earlier quoted context omitted.

> encryption / trusted computing is so good that future systems will never be cracked. I highly doubt this. The platforms that didn't have any jailbreaking scenes weren't because the devices were so secure; it was because there was not enough demand for it. If given enough time, there will always be hacks and bypasses just like Denuvo or hypervisor bypass like the recent hack.

You can doubt this. But the fact is, the Xbox One was secure for it's entire operational life without a crack. And the Series X/S has held up as well. It's completely possible that future consoles are secure enough that the components fail long before the security does.

Arguably there was not much interest on those platforms. I believe you will be right eventually when physical access of the actual machines are kept away from us, so it’s a matter of solving the latency issue.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#599

Earlier quoted context omitted.

Most people really don't care, which is a shame. The sheer quality difference between a 4k digital movie and a 4k bluray is astounding. Hell, oftentimes a standard bluray looks better despite the lower resolution since it isn't being compressed

A 4K movie uncompressed would be something like two or three terabytes depending on the format. I think Arri are the only cinema cameras that can even shoot uncompressed or losslessly compressed, the rest shoot lossy compressed video in their native raw formats.

I highly suspect they mean not compressed beyond bluray quality rather than literal uncompressed video which obviously is impossible to stream.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#600
post #470

Earlier quoted context omitted.

Plenty of PC games, the linux distros that run steam are great too!

Just because valve is a benevolent dictator doesn't mean they don't already have the same dictatorship powers that Sony is currently chiseling out for themselves. I wish NFTs had taken off as a system for managing decentralized transferrable digital purchases instead of being another investment scam.

Valve has an incentive to keep being benevolent because consumers have the option of using other stores on the same hardware.

If you have invested into Sony platforms and games, you're stuck. You either write it off and move now, buying hardware during a component crisis, or you keep investing moving forward. On a PC, I might lose access to games on Steam but my hardware will allow me to buy new games on a different storefront.

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