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Physical disc production ending in Jan 2028 for new games on PlayStation

blog.playstation.com

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Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#441
post #228

Earlier quoted context omitted.

I saw a photo of Destiny 2 for same at Walmart. First, game is Free-to-Play for years now, second version of a game that is on that disc cannot be played. Tell me how does physical disc protect ownership? Then compare it to my digital downloads in steam where I can just copy game files between computers (if it's DRM-free) > Also just look at the parallel issue that happened exactly these days with Sony deleting purch…

How were they allowed to "sell" those titles in the first place then? Because it was never implied that access might be lost or restricted,it was very much sold to customers,not rented. As for Destiny not working,this is a related but different problem, stopkillinggames tries to tackle it, but both issues go hand in hand. 1. If we give up physical copies,we lose ownership,as simple as that 2. Server side components m…

My main argument is that I have more ownership of games that I have downloaded on PC (be it from steam, gog or that girl who is into fitness) than physical media on consoles.

> How were they allowed to "sell" those titles in the first place then? Because it was never implied that access might be lost or restricted,it was very much sold to customers,not rented.

It was in EULA and ToS.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#442

Earlier quoted context omitted.

What's better about the dedicated player out of curiosity?

There's a bit of misinformation here. At the end of the day, a blu-ray player is reading information from the disc and passing it onto the TV digitally - one player or another are going to do that identically. One can't have 'better color' or anything like that. HOWEVER, there is an exception: Feature support. For example, not all blu-ray players support 4K blu rays. Not all players support Dolby Vision. If you try t…

Hu?

the final output is not guaranteed to be visually identical because parts of the processing pipeline (chroma reconstruction, tone mapping, scaling, and output formatting) are implementation-dependent. There is a spec, but multiple processing stages are not strictly defined to be identical. Higher end players also use a HDR Optimizer and the ps5 does not, which is visually noticeable.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#443

Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orpha…

For now, it's still possible to crack consoles and extract the games from disk. However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked. However, the flip side is that so many games are built using common game engines, and receive multi-platform releases. So there's a broader surface area for potential preservation. Maybe the PS6 version is…

>However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked.

If AI lives up to its promise then in 5-10 years it should be possible (and affordable) to just point an AI at the screen and let it clone all the graphics, then have it implement the engine.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#444

Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orpha…

Absolute shame, but to be fair the games that ship on disc without any patches are often in no shape to actually be played, so without the corresponding digital patch infrastructure it's already kinda problematic.

Obviously, preservation is in no way in the interest of the companies, they just want to keep selling you the same game over and over as remakes and remasters ad infinitum

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#445

Earlier quoted context omitted.

Why? Is there a lower form of “art” than always online AAA garbage? Im not going to lose any sleep over _COD 75: More of the Same Bullshit_ becoming lost media

I cannot explain how offensive this is to work of people who work on these games. Years and years of my life working on some incredible AAA games and you call it garbage because it's always online. Like, you think all the effort, all the actual art, music, writing, lore, world building....all of it garbage, because the game is online only? Do you think WoW is garbage and "art" in quotes? I mean, it's the internet, yo…

He thinks AAA games are garbage, not because they are online but because they are AAA. Similar to people's opinions about Marvel films and other high budget productions.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#446

Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orpha…

[deleted]

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#447
post #435

Great buildup on Sony's side to gain trust in this move in the gaming community ahead of this announcement when just this week they again pulled hundreds of "purchased" movies from customer's libraries without refund, reminding everyone that digital content is rented, not owned. https://arstechnica.com/gadgets/2026/06/sony-erases-digital-...

And don't forget closing the PS3 and Vita Playstation stores, which they announced at the same time:

https://blog.playstation.com/2026/07/01/an-update-on-playsta...

This is a weird marketing strategy. They must feel free to do as they please since they know consumers are trapped.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#448

Earlier quoted context omitted.

Sidenote but why do you use a PS5 controller? I can understand if someone already has a console they'd prefer to use the controllers they already have, but I see so many PC gamers go out and buy a playstation or xbox controller when they want a controller when 8bitdo is right there and much better for the price

Because I also own a ps5

> I can understand if someone already has a console they'd prefer to use the controllers they already have

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#449

Earlier quoted context omitted.

For now, it's still possible to crack consoles and extract the games from disk. However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked. However, the flip side is that so many games are built using common game engines, and receive multi-platform releases. So there's a broader surface area for potential preservation. Maybe the PS6 version is…

>However, we are probably approaching an era where encryption / trusted computing is so good that future systems will never be cracked. If AI lives up to its promise then in 5-10 years it should be possible (and affordable) to just point an AI at the screen and let it clone all the graphics, then have it implement the engine.

If the game doesn't run in 5-10 years because of some licensing, DRM, physical, or other SNAFU, then there will be no game for the bot to observe.
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