What to learn to be a graphics programmer
blog.demofox.org
What to learn to be a graphics programmer
1–10 of 251 posts
Re: What to learn to be a graphics programmer
#2Graphics aren't my specialty, but as a musician, sound designer and producer, by far the most effective/influential audio DSP coders I'm aware of understand the basics of music, the physics/acoustics of sounds, and the gotchas at the interface between discrete digital processes and how we perceive and interpret stimuli.
Re: What to learn to be a graphics programmer
#3Somewhat surprising there is no mention of basic design principles, or understanding the quirks of human perception. My brother was a production artist for some well-known computer games in the '90s-'00s, and continually complained about programmers and managers with zero visual sense, or curiosity about understanding the artists' side. Graphics aren't my specialty, but as a musician, sound designer and producer, by…
I think graphics programmers benefit from having an artistic mindset, but they usually work so low level that it isn’t necessary to be successful.
Re: What to learn to be a graphics programmer
#4Somewhat surprising there is no mention of basic design principles, or understanding the quirks of human perception. My brother was a production artist for some well-known computer games in the '90s-'00s, and continually complained about programmers and managers with zero visual sense, or curiosity about understanding the artists' side. Graphics aren't my specialty, but as a musician, sound designer and producer, by…
There’s a separate role that is more along the lines of what you’re saying, called a Technical Artist (that’s what I do) I think graphics programmers benefit from having an artistic mindset, but they usually work so low level that it isn’t necessary to be successful.
Re: What to learn to be a graphics programmer
#5Somewhat surprising there is no mention of basic design principles, or understanding the quirks of human perception. My brother was a production artist for some well-known computer games in the '90s-'00s, and continually complained about programmers and managers with zero visual sense, or curiosity about understanding the artists' side. Graphics aren't my specialty, but as a musician, sound designer and producer, by…
AI changed the calculus a bit (or at least, it has the potential to) but I think that was a huge part of the whole "learn to code" movement in the mid 2000s, to start treating software development as a "feature, not a product" of existing experts in their field so that the people most familiar with their domain are actually the ones making the software instead of having to translate the requirements down to a dev team.
Re: What to learn to be a graphics programmer
#6This guy has some good art: https://www.khanacademy.org/profile/kaid_1019042693170894950...
Re: What to learn to be a graphics programmer
#7I think that Khan Academy has a lot of graphics programmers that you might be interested in seeing. They use processing js. https://www.khanacademy.org/computing/computer-programming/b... This guy has some good art: https://www.khanacademy.org/profile/kaid_1019042693170894950...
Re: What to learn to be a graphics programmer
#8I think that Khan Academy has a lot of graphics programmers that you might be interested in seeing. They use processing js. https://www.khanacademy.org/computing/computer-programming/b... This guy has some good art: https://www.khanacademy.org/profile/kaid_1019042693170894950...
Re: What to learn to be a graphics programmer
#9Somewhat surprising there is no mention of basic design principles, or understanding the quirks of human perception. My brother was a production artist for some well-known computer games in the '90s-'00s, and continually complained about programmers and managers with zero visual sense, or curiosity about understanding the artists' side. Graphics aren't my specialty, but as a musician, sound designer and producer, by…
This applies outside of creative industries too. I've seen my fair share of B2B/enterprise software where its clear the vendor has no clue how the industry they are selling to works, or how the users of that software think. AI changed the calculus a bit (or at least, it has the potential to) but I think that was a huge part of the whole "learn to code" movement in the mid 2000s, to start treating software development…