Live data from Hacker News

Physical disc production ending in Jan 2028 for new games on PlayStation

blog.playstation.com

371–380 of 833 posts

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#371
post #323

Earlier quoted context omitted.

I can't imagine content owners wanting the physical media to continue any longer than they can get away with. The control they have from digital only must make them feel so powerful. At least as long as everyone continues to buy into their DRM systems. I've recently looked into purchasing a dedicated 4K Blu-ray player to start building a disc collection again. I'm assuming there's some pretty decent deals in the used…

Why not just get everything on the high seas for free, instead of paying for used-bin stuff which is cheap but still costs something? I’m a huge cinephile with a collection on my hard drives of ripped Blu-ray and DVD images, a number running now into the four figures, and I have almost never paid for a physical disc; I own something like 6 that are in a box somewhere.

Because within my job/industry, getting caught pirating would end my career.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#372

Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orpha…

Yes, those things cost money, but the money that we want to make, we want to make it today. And this is how we make it. What economic incentive is there for preservation? (/takes off devil's advocate hat and puts on flame suit)

The economic incentives will only come when enough people stop buying these kinds of games. Whether or not that will ever happen remains to be seen.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#373
post #333
post #246

Earlier quoted context omitted.

Also, remember the marketing idea of the "Disney Vault"? In the 90s, Disney would take all their movies in and out of print basically, only selling tapes some of the time, and they'd charge top dollar for them, because you couldn't just walk into Walmart and grab a copy of "Cinderella" anytime. They created scarcity easily this way, since before ebay, finding specific things like a certain videotape at a thrift store…

> I can see this happening with games more after the death of physical media. I saw a screenshot of something like this recently with the pre-orders of GTA VI. They apparently "ran out of digital copies..." of something that doesn't exist yet.

You saw a faked screenshot, but the meme is definitely referencing the direction that the industry is going and mocking this kind of artificial scarcity.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#374
post #333
post #246

Earlier quoted context omitted.

Also, remember the marketing idea of the "Disney Vault"? In the 90s, Disney would take all their movies in and out of print basically, only selling tapes some of the time, and they'd charge top dollar for them, because you couldn't just walk into Walmart and grab a copy of "Cinderella" anytime. They created scarcity easily this way, since before ebay, finding specific things like a certain videotape at a thrift store…

> I can see this happening with games more after the death of physical media. I saw a screenshot of something like this recently with the pre-orders of GTA VI. They apparently "ran out of digital copies..." of something that doesn't exist yet.

It'd be responsible of them to say that they can only provide 1 million downloads on the first day, or whatever the limits of their contract with the CDN says. Evidence that it's fake!

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#377

Earlier quoted context omitted.

I own a Nintendo Switch, and I've noticed that in the Nintendo store, old games regularly go on sale for in the ballpark of 80% off. Does that happen in the PS store?

third parties do. Good luck buying a nintendo game for less than it was at launch

Nintendo occasionally does 30% off sales on their published games through the eShop. There are a few active now: https://www.nintendo.com/us/store/sales-and-deals/

A funny quirk of that is that the Mario and Rabbids games are always 90% off because they are not published by Nintendo.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#378

Between DRM, DLC, mandatory connectivity and the end of physical media, the future will look back on this era as the 'dark age' of digital gaming history. Maintaining activation servers, cloud storage and digital delivery costs money. If it doesn't disappear when the title reaches EOL, it certainly does when the company is gone or shifts business models. And draconian copyright laws create legal jeopardy around orpha…

Game companies should have to submit full copies of everything to run the game , servers and clients to the Library of Congress or Smithsonian for preservation

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#379

i’m a console gamer from 10+ years, bear my stupid question isn’t this the same with steam? can i buy a game on steam and copy and use it on another pc i own without downloading it from steam again?

> can i buy a game on steam

No you can't. When you pay for a Steam game, you rent not buy it.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#380

Earlier quoted context omitted.

When buying a gaming console, I imagine folks think more about the upfront cost ($600 for PS5 vs $1,050 for steam machine) as opposed to the total cost of ownership. The steam machine may be cheaper in the long run once you consider: * Playing PlayStation games online costs $11/month. * PlayStation games tend to be more expensive than steam games.

Steam isn't the Steam machine. If somebody's on a budget a PC you could get for a couple hundred is way more than enough to run nearly all games on Steam; $600 could get you a beast of a machine. I don't really know who the market for the Steam Machine is, because that price is kind of insane. I suppose we'll see how things look in a year or two there.

> $600 could get you a beast of a machine

Where can you get a new gaming "beast of a machine" for $600? In the past you could build a reasonable gaming machine for $600 but parts are drastically more expensive today.

If you go to microcenter and look for gaming PCs, their cheapest option is $800 [1]. PC Part Picker's entry level build is $780 [2].

The only option I found with these constraints is this computer from Walmart with a GPU released in 2017 and a CPU released in 2013 [3] (This is not a recommendation for this listing. Please don't buy it).

[1] https://www.microcenter.com/product/705867/powerspec-g530-ga...

[2] https://pcpartpicker.com/guide/fQscCJ/entry-level-amd-gaming...

[3] https://www.walmart.com/ip/STGAubron-Gaming-PC-Computer-Desk...

Post reply on HN