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Physical disc production ending in Jan 2028 for new games on PlayStation

blog.playstation.com

211–220 of 833 posts

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#211

Earlier quoted context omitted.

What do you mean woke corporations? How does that affect you?

By politicizing games, ruining them with their agenda, and in a hundred other ways.

You have to be very dense to think AAA video game devs have some woke agenda and not just knee-jerk reaction to market changes. There are plenty of games for you to goon to.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#212
post #47

Shutting down the stores on the PlayStation 3 and PS Vita, too. https://blog.playstation.com/2026/07/01/an-update-on-playsta... Discussion here: https://news.ycombinator.com/item?id=48745476

This is why I will not be buying a PlayStation 6. I've had my Steam account for 20 years (21 come October) and I can still download every single thing I've ever bought there. Why should I invest in buying PS6 games when they're gonna be made obsolete by Sony?

If I am being a bit pedantic. Yes you can still download your old games, but they will likely be different from the original release. Grand Theft Auto games are known for dropping songs from the soundtrack due to licensing.

If you have Vice City on DVD and install it you can still enjoy Michael Jackson. Not with the Steam version.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#213

In contrast, Nintendo's idea to sell physical games that are essentially transferrable keys seems like a much smarter compromise. Part of the appeal for the Switch and Switch 2 is the stability of their resale market. It's easier to pay for a new game when you know you can get 50% of your money back on the used market.

Sony wouldn’t see any benefit from switching to game key discs. Nintendo introduced them to save on manufacturing costs, but game key discs wouldn’t give Sony any additional market or reduce costs any; they’d only shrink the physical market further.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#214

Earlier quoted context omitted.

I saw my first Dolby Vision Blu-ray and immediately started a Blu-Ray collection. The Blu-ray player on the PS5 is fine, but a nice dedicated player from Sony blows it away. I would pay for my favorite albums on Blu-ray too. I wish more artists released their entire discography on a really well produced Blu-ray. NIN would be perfect for this. So many Halos, so many videos, all in release order. A real release of Pure…

What's better about the dedicated player out of curiosity?

(Not op)

it typically offers better video processing and upscaling, more accurate color reproduction, cleaner gradients, and superior HDR handling (including dynamic tone mapping on some models). Many also support Dolby Vision from UHD Blu rays, which the PS5 does not.

It won't show on a bad screen that much, but a dedicated player will squeeze out more of the disc.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#215
post #202

One huge downside for this is allowing kids to understand how things work. A digital delivery world does not teach the same way as children learning to put a DVD into a player, hitting play, and understanding how things get somewhere. Physical game disks, were also about community, gathering. This is surprising because Sony obsessed over the isolation it was creating when it released the walkman.

> A digital delivery world does not teach the same way as children learning to put a DVD into a player, hitting play, and understanding how things get somewhere.

What did putting a disc in disc reader thought you?

> This is surprising because Sony obsessed over the isolation it was creating when it released the walkman.

And they have the only online storefront on PlayStation, therefore 2nd-hand market is gone. So what is surprising here?

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#217

Earlier quoted context omitted.

And also quality. I wouldn't think that the copy of some movie Netflix is streaming to me will be 60-100GB over the duration of the movie. Not to mention when their services have issues and you're watching 5-10 minutes of low quality content until it settles and snaps up to full (streaming) quality.

Most people really don't care, which is a shame. The sheer quality difference between a 4k digital movie and a 4k bluray is astounding. Hell, oftentimes a standard bluray looks better despite the lower resolution since it isn't being compressed

Theres no technical reason one should look better than the other.

Both should use multipass ahead of time compression with a rate control algorithm, and both should have enough slack streaming bandwidth to handle complex scenes with buffering

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#218

Earlier quoted context omitted.

I'm not convinced, jailbreaks are becoming more difficult.

theoretically, the playstations are the most vulnerable since they run static versions of a FreeBSD derived system. the xbox doesn't really need to be jailbroken and the switch line is nearly impossible

> the switch line is nearly impossible

Werent early versions of the Switch 1 jail broken pretty fast and people were dumping switch 1 roms online to play in emulators?

I don’t follow this stuff too closely but I thought that I saw people playing the sequel to Breath of the Wild on PCs to get acceptable frame rates when it came out.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#219
post #197

I never understood why disc versions of current gent console exists at all. Don't @ me about internet speeds: even if game does come on a disc, day 1 patches got out of hand before this generation was launched or in works.

For me: resale value and being able to buy used games for cheap.

Exactly this. Today I can get a physical copy at release date for ~10 EUR cheaper than on the Playstation Store, then resell it for 3/4 of the price, or lend it to a friend easily.

Everything about digital-only is anti-consumer. Games will be more expensive with fewer and less important discount, the second-hand market will be dead, and so will be sharing games to friends so they can experience it for free.

Nintendo has implemented lending a digital game, but with arbitrary limits (you HAVE to be in physical proximity for the lending process, it lasts a maximum of two weeks, and you can lend 3 / borrow 1 game at a time). Sony and Microsoft don't let you do that.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#220
post #93

In a few years Sony executives will be wondering why a portion of their consumer base decided to prioritize other forms of entertainment. I can speak for myself in that I’ve never upgraded past the PS3, and I feel no regrets about it.

PS4 is a great system, but I feel it may be my last Sony console. Steam Deck/Steam Machine will probably become the king of the household, as I don't see video games ever really leaving my life.

There is a tradeoff, the Steam Machine is double the price for worse performance and less storage.
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