Live data from Hacker News

Physical disc production ending in Jan 2028 for new games on PlayStation

blog.playstation.com

151–160 of 833 posts

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#151

I used to think this was bad, but honestly? It’s just games. Some people buy tons of digital games they literally never even play. If they were physical games, imagine all the e-waste. And what’s the point of physical games? So you can play the game in 30 years from now on some retro console you’ve diligently maintained? Get over it, you’re not going to do any of that. There’s no mythical third act where you go throu…

Replace 'games' with 'books' in your comment. Would you feel the same way?

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#152

Earlier quoted context omitted.

>There’s no mythical third act where you go through some library of physical CDs and reminisce about an old ass game. Huh? You won't replay every game, sure, but once in a while you'll find a game that you keep coming back to even many years after first playing it. The last time I played Pokémon Red all the way through was only a few years ago. I have permanent Deus Ex, Crysis, FEAR, and Duke Nukem 3D installations o…

Maybe remember the experience but grow up?

Do you mean "grow up", or do you mean "stop enjoying things you used to enjoy"?

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#153
post #119

Earlier quoted context omitted.

> middle finger to second hand and physical stores They've seen the writing on the wall for at least a decade; that's why GameStop has more shelf space for Funko Pops than for games.

Genuine question but is this why Gamestop was thinking about buying E-bay which ironically had some of the most greatest meme about "half cash, half stock" if someone remembers that in terms of the immense stupidity displayed in botching up the deal or the finances of it. but what is the plan for shops like GameStop then if nobody buys or sells games anymore via offline shops. as you mentioned with Funko pops (and I…

> but what is the plan for shops like GameStop then if nobody buys or sells games anymore via offline shops

Bankruptcy.

They've already had to massively cut down after the first round of people switching to digital-only. I doubt they'll survive a digital-only world (maybe a rebrand will work? Or maybe they'll limp along on merch).

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#154
post #55

Most games with retail copies drop in price soon after the hype window is over. They stay full launch retail price in the PSN store unless there is a "sale". Anti-consumerism at its finest.

I wonder if that's because there's a downward price pressure on physical inventory because it needs to get liquidated to free up physical space for new inventory.

That's certainly a factor, especially if demand was less than predicted, stores don't want to hold on to stock that's not selling, distributors and manufacturers don't want it returned. Better for everyone to reduce the price and sell the product.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#155
post #19

This is ridiculous, and not long after they've been updating their ToS to require you to sign in and phone home in order to continue to be allowed access to your digital library. > In response to shifting trends in consumer preference. I hate this corporate speak. If buying isn't ownership, then pirating isn't stealing.

It’s not corporate speak - they have hard data in digital vs physical sales that they report on every quarter: https://www.gamespot.com/articles/sony-just-reported-a-new-r...

Even more reason to call this out, they know the exact figures they need to create physical copies of, they're claiming a complete trend to reduce their expenses. I don't believe they have some agenda to simply turn off games for people for no reason, but needing to check in every few months to keep a game active is actively hostile to the customer.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#156
post #56
post #6

Sucks to see this right after the Studio Canal movie situation [1]. I won't be getting another PlayStation. [1] https://news.ycombinator.com/item?id=48691346

Why would anyone “buy” movies from PlayStation . That’s not their business, I would never have expected them to be in it for the long haul, just like MS did a rug pull on this a few years ago didn’t they?

Convenience? Maybe a belief the media would be accessible for a long time, versus the ever-changing catalog available from streaming services?

Consumers are lured into walled-gardens all the time - consoles, app stores, hardware. Where would you suggest someone purchase a digital license for a movie?

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#157

Earlier quoted context omitted.

> since it isn't being compressed Isn't being compressed as much . All Blurays are compressed either with MPEG2, VC1, H.264, or H.265 if it's an UHD Bluray.

Huh, I always thought they were uncompressed. That's why people preferred it over hd-dvd

Uncompressed 24-bit 1080p running at 24 FPS requires 1.192 Gbit/s, or 0.149 GByte/s. So a 25 GB (single-layer) blu-ray has enough space for a whopping 167.8 seconds of uncompressed 1080p video running at 24 FPS. You can double that with a dual-layer blu-ray, and there are more corners you can cut, but I don't think you'll fit your movie in there.

Video is really big. Compression was needed to make it even vaguely possible unless your quality was in the toilet.

HD-DVDs were smaller, so they were more compressed.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#158

Earlier quoted context omitted.

I exclusively play on Fedora if on pc and the only problem I had up to now was with the ps5 controller and some weird rumble input. That was easily fixed with some googling.

Sidenote but why do you use a PS5 controller? I can understand if someone already has a console they'd prefer to use the controllers they already have, but I see so many PC gamers go out and buy a playstation or xbox controller when they want a controller when 8bitdo is right there and much better for the price

Not everyone wants to do research for every little purchase. XBox and PS controllers are likely to be at least good enough, if not the baseline of quality. A few weeks ago I got an XBox-compatible third party controller with Hall effect sticks, and while it's mostly alright, I found a weird issue where when I enter a specific mode in one game by holding the right trigger I have to have the stick centered or it doesn't register for about a second. This doesn't happen with MS's controller, and I have no idea how the input device can be causing something so specific.

Re: Physical disc production ending in Jan 2028 for new games on PlayStation

#160
post #28

Wow that doesn't sound great. We won't own games anymore, we won't be able to sell/acquire used games, we won't be able to play disconnected. I'm curious whether Nintendo will be following the same path.

We will own the games we purchase digitally if we change the laws to say that we own them. We've reached the point where politicians are talking about this issue, and I suppose support for copyright reform will only continue to grow.
Post reply on HN