The way he describes using his computer (dedicated PC, laptop in drawer, phone left on charge) is exactly how I use my tech and always have (as phones and laptops became more portable/available). I'm in the weird position of been a programmer who likes computers and dislikes basically all other consumer technology (phones, laptops, consoles, most domestic smart devices etc). I don't like interruptions, technology ser…
You're not alone. I think everything peaked in 2014, phones were firmly "second" devices and there was a lower expectation that people were glued to them constantly. Laptops had crappy batteries and performed significantly worse for more money, so were only used by the dedicated. (or, the rich in the case of some software devs in SV/London). Most people still had desktops and using computers was its own "thing", then…
Rebuilding the Computer Room
41–50 of 71 posts
Re: Rebuilding the Computer Room
#42The sad thing about phones being he primary (and in many case the only) computing devices for most people is that they lose the possibility of separating the tasks that the do on the phone vs the tasks that they do on a computer.
Smartphones are computers. There's no difference between what you can do in a "real" computer and what you can do on a smartphone. I wrote an entire programming language inside my Android phone with Termux. Perhaps the first language to be born inside a mobile phone. Any limitations on smartphones are either ergonomic or entirely artificial.
Wanted to add here they are also fixable. Most phones can be used with a keyboard, monitor and mouse. Reading from a phone or tablet on a beach beats doing so on a laptop! Most of all people continue to create improved tools for voice recognition.
Re: Rebuilding the Computer Room
#43The sad thing about phones being he primary (and in many case the only) computing devices for most people is that they lose the possibility of separating the tasks that the do on the phone vs the tasks that they do on a computer.
Smartphones are computers. There's no difference between what you can do in a "real" computer and what you can do on a smartphone. I wrote an entire programming language inside my Android phone with Termux. Perhaps the first language to be born inside a mobile phone. Any limitations on smartphones are either ergonomic or entirely artificial.
Re: Rebuilding the Computer Room
#44Earlier quoted context omitted.
You're not alone. I think everything peaked in 2014, phones were firmly "second" devices and there was a lower expectation that people were glued to them constantly. Laptops had crappy batteries and performed significantly worse for more money, so were only used by the dedicated. (or, the rich in the case of some software devs in SV/London). Most people still had desktops and using computers was its own "thing", then…
I agree but didn’t the iPhone come out around 2007? Wouldn’t that be the date rather than 2014?
Re: Rebuilding the Computer Room
#45The way he describes using his computer (dedicated PC, laptop in drawer, phone left on charge) is exactly how I use my tech and always have (as phones and laptops became more portable/available). I'm in the weird position of been a programmer who likes computers and dislikes basically all other consumer technology (phones, laptops, consoles, most domestic smart devices etc). I don't like interruptions, technology ser…
You're not alone. I think everything peaked in 2014, phones were firmly "second" devices and there was a lower expectation that people were glued to them constantly. Laptops had crappy batteries and performed significantly worse for more money, so were only used by the dedicated. (or, the rich in the case of some software devs in SV/London). Most people still had desktops and using computers was its own "thing", then…
There's a (claimed?) stereotype that Millennials don't buy things on their phones, even if they are already browsed to the "buy now" page they'll conduct the actual transaction (and perhaps comparison-shop) on a laptop or desktop.
It makes sense to me, so I'm not sure if it's actually a reverse-dig accusing younger generations of doing the opposite and being unthinking consumers.
Either way, it's interesting when you consider how some "social media" (i.e. Tiktok) may partly be about changing how people shop, rather than (just) profit from ads.
[0] https://www.economist.com/business/2024/11/28/tiktok-wants-w...
Re: Rebuilding the Computer Room
#46The way he describes using his computer (dedicated PC, laptop in drawer, phone left on charge) is exactly how I use my tech and always have (as phones and laptops became more portable/available). I'm in the weird position of been a programmer who likes computers and dislikes basically all other consumer technology (phones, laptops, consoles, most domestic smart devices etc). I don't like interruptions, technology ser…
Re: Rebuilding the Computer Room
#47Earlier quoted context omitted.
You're not alone. I think everything peaked in 2014, phones were firmly "second" devices and there was a lower expectation that people were glued to them constantly. Laptops had crappy batteries and performed significantly worse for more money, so were only used by the dedicated. (or, the rich in the case of some software devs in SV/London). Most people still had desktops and using computers was its own "thing", then…
Yes, around that time I had a laptop for work and it was an expectation that it would stay in the office at night. At least for one job you had to tell IT if it was leaving the office. But also no one wanted to bring the things home, you logged off at the end of the day and walked away from it.
I also live in a mythical land where software engineers have contracted hours and they have to pay me more or give me time off the next pay period if they have me work more than 37.5 hours in a week.
On the other hand, my take home is 40% of what it was in America, and the tech stack is a decade behind.
Re: Rebuilding the Computer Room
#48Re: Rebuilding the Computer Room
#49Earlier quoted context omitted.
Is it just the younger generation? I’ve seen all generations favour their phone over a laptop for anything that needs to be done online. Which is basically everything.
Everyone is gravitating to the phone, but habit is an enduring force. Some people will always use a computer for specific tasks as they learned for the rest of their life. I think most of us are in that camp.
Re: Rebuilding the Computer Room
#50The sad thing about phones being he primary (and in many case the only) computing devices for most people is that they lose the possibility of separating the tasks that the do on the phone vs the tasks that they do on a computer.
Now in the past, it was because the "desktop version" was more featureful/powerful due to the constrained resources of the mobile platform. This still holds true; even though mobile computing resources aren't constrained, the UI and display can be, somewhat.
But also the mobile app may exhibit some features unavailable on "desktop"! Because of the nature of the sensors and secure platform, you can have sophisticated features available on your smartphone that aren't possible to replicate on any other platform. Nearly every built-in Google app is like this and if you read the documentation, you can easily see the differences.
And of course there's the mobile-only apps that malfunction or refuse to install on Chromebook, like a ride share or something that's actually designed to be used "out and about" in meatspace.
So there are many times when I am lying in bed, for example, phone in hand, and I attempt some task and realize that the features I want are only available on "desktop" version, and then I got to make a mental note to address that when I'm on "desktop". Or vice versa, I'm puttering away on the Chromebook and it balks at something I'll need to use my phone for. Or the worst-case scenario is when I need to have 2-3 devices all directly at hand to do some dumb thing like printing out a page! AUGH!