Just pirate it. They can't tell you this but there's a quagmire of rights, licenses, agreements, treaties... and you can untangle this Goridan Knot by just pirating, especially media, for your own use. There are pixel perfect 4k drm-free rips out there made by people who poured thousands of hours into understanding codecs. They will work on any platform, forever, you can stream them or play offline. These rips can be…
Yes, of course it's easier to pirate it. The problem is that its unethical (and illegal). That you find it inconvenient to pay for things you want is not a valid justification.
The case for physical media ownership
191–200 of 392 posts
Re: The case for physical media ownership
#192The bits you want to own must be entirely self-contained, and able to be screwed using whatever software you may choose, especially open source (though if the format is fully documented so that anyone can create and distribute a viewer, the software need not be open source.)
See also, The Right to Read. https://www.gnu.org/philosophy/right-to-read.en.html
Re: The case for physical media ownership
#193Earlier quoted context omitted.
The battle is alive and well, pirating has never been easier and of this high quality. Support the creators however you want but go foster an environment around your friends and family that there are alternatives to paying evil companies who will remove your access to content willy nilly.
The problem today it's hard to convince even myself to pay the storage premium, but I 100% agree with you.
Starting a subscription is money down the drain.
Re: The case for physical media ownership
#194Re: The case for physical media ownership
#195Earlier quoted context omitted.
The battle is alive and well, pirating has never been easier and of this high quality. Support the creators however you want but go foster an environment around your friends and family that there are alternatives to paying evil companies who will remove your access to content willy nilly.
You actually have to support the creators however THEY want if you want access, not however YOU want. I suspect you're not actually supporting all the creators of the things you watch via piracy!
Re: The case for physical media ownership
#196Since I don't see it mentioned yet in the comments: In 2011, movie studios created a digital ownership service called Ultraviolet. You could own titles in your "UltraViolet Digital Rights Locker" and access them from multiple devices via third-party streaming services. [1] "The UltraViolet Digital Rights Locker will keep track of all of the consumers’ UltraViolet digital purchases, whether they bought a movie or tele…
Re: The case for physical media ownership
#197Earlier quoted context omitted.
When I brought half life 2 there was a lag of about 2-4 years before I could play it for the first time - I didn't read the fine print, and on a dial up connection I couldn't get past the steam client updating in a reasonable amount of time, mind you I was able to download much larger Linux ISOs over time frames of a month+ through resumable downloads. Not really an issue these days but it certainly was back in the d…
Steam's DRM is still an issue today and it means that you have to get cracked copies of most of the games you paid for in your library if you expect to ever own them. I spent some months without an internet connection only to find the steam games I'd been playing offline just fine suddenly refused to launch until I allowed steam to phone home to grant me permission to play the games I paid for. Steam could go out of…
Re: The case for physical media ownership
#198The sad thing is that it's also true for money. Cash that you can hold in your hand it's yours, whereas the cash that you own at the bank is a IOU subject to the contract that you sign .
Cash in hand can be rendered equally worthless by an adverserial government that drives down its value by printing more.
Gasoline, diesel, bullets, firearms, explosives, water, canned food, lubricants, soil, seeds are the only thing that are truly yours and cannot be taken from you or diluted into irrelevance
Re: The case for physical media ownership
#199Sony's one sentence notice is pretty grim considering how much money they made from these sales (sorry licensing). From September 1, 2026, due to our content licensing agreements, you will no longer be able to access your previously purchased content from Studio Canal, and it will be removed from your video library. Thank you, PlayStation Store [1] At least in 2023 it was two sentences and then they somehow negotiate…
I purchased it, and you're taking it away? Then either I didn't actually purchase it (despite the word appearing in the notice), or you're stealing it from me. Which is it, Sony?
Re: The case for physical media ownership
#200Earlier quoted context omitted.
> The tension is that digital goods are somewhere between. That's the thing. If they are truly goods, they cannot be in between! Otherwise they are being handled as services and as such they will be terminated at some point. So unless we redefine the word, a true "purchase" can never depend on future actions from the provider (like renewing some DRM).
So no purchasing a warranty or service contract?
Hasn't it been clearly established for at least a couple decades now that all of these are de facto scams?