OpenTTD 16.0-Beta1
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OpenTTD 16.0-Beta1
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Re: OpenTTD 16.0-Beta1
#2Re: OpenTTD 16.0-Beta1
#3Re: OpenTTD 16.0-Beta1
#4From the top of my head (haven't played in over a year) it would be: cargo destination for people, cargo prices reflect proximity of other productiosn, mono/maglev only has passenger cabs, regular rail still gets upgrades, no planes I guess, "automatic" public transport within cities - no need to build stops, just buses driving around (transferring people to train stations). And probably more I can't think of now.
Re: OpenTTD 16.0-Beta1
#5Re: OpenTTD 16.0-Beta1
#6I always know what kind of game I want to play, but it's overwhelming to set up, if even possible. It's tons of packages, forums, idk.. so I just end up playing vanilla, with maybe some rules among the players. But I wish there was a comprehensive interface to allow me to set all the stuff that I want. From the top of my head (haven't played in over a year) it would be: cargo destination for people, cargo prices refl…
EDIT: it looks like something like this is now in v16 as “collections”! I wonder if these can be shared.
Re: OpenTTD 16.0-Beta1
#7I always know what kind of game I want to play, but it's overwhelming to set up, if even possible. It's tons of packages, forums, idk.. so I just end up playing vanilla, with maybe some rules among the players. But I wish there was a comprehensive interface to allow me to set all the stuff that I want. From the top of my head (haven't played in over a year) it would be: cargo destination for people, cargo prices refl…
It took me maybe an hour to learn the first time I played it. It's worth it! :D
Tho after finishing the game a few times it gets old.
Re: OpenTTD 16.0-Beta1
#8I couldn't workout the train signals though, there are 4 of them and they have a digit as well with them, not sure what's going on there. I'm probably not the target audience :)
Re: OpenTTD 16.0-Beta1
#9hah I played for an hour this new beta. It's fun. I haven't played for years. I couldn't workout the train signals though, there are 4 of them and they have a digit as well with them, not sure what's going on there. I'm probably not the target audience :)
Re: OpenTTD 16.0-Beta1
#10hah I played for an hour this new beta. It's fun. I haven't played for years. I couldn't workout the train signals though, there are 4 of them and they have a digit as well with them, not sure what's going on there. I'm probably not the target audience :)
Sorry to be the one to say RTFM but … https://wiki.openttd.org/en/Manual/Building%20signals