I can think of very few things that I'd rather not do then to be an OS. Talk about a thankless "game"...and I'm glad this came up. Since when have games become more about just completing boring tasks and not about using your mind and dexterity to kill evildoers? Hell, the original Space Invaders was 100x more fun then this, and all we had to do was press a button to kill advancing aliens.
A game where you're an OS and have to manage processes, memory and I/O events
41–50 of 85 posts
Re: A game where you're an OS and have to manage processes, memory and I/O events
#42Earlier quoted context omitted.
A lot of these puzzle/micromanagement games are very similar to stuff folks do for work. I stopped playing an entire category of puzzle games once I realized it was basically programming, which I do all day for a living anyway. Gamified programming is still programming.
Many programmers program for fun outside of work.
If I wanted logic flow embedded in a game then I’d want it in an environment that’s far removed from traditional programming. Such as building contraptions in Minecraft.
Re: A game where you're an OS and have to manage processes, memory and I/O events
#43Fabulous concept, but personally I did not find very fun actually playing.
A lot of these puzzle/micromanagement games are very similar to stuff folks do for work. I stopped playing an entire category of puzzle games once I realized it was basically programming, which I do all day for a living anyway. Gamified programming is still programming.
Re: A game where you're an OS and have to manage processes, memory and I/O events
#44This would be huge if it was « rogue like », where you could buy new more performant components that allow you to reach further into the game. The game makes you naturally lose, and there are milestones that you can reach (bosses, or loot that stays throughout sessions). For instance you could unlock GPUs, docker containers, another SSD, antiviruses…
Also consider RTS elements, like assigning certain schedulers to handle workloads which are swappable and tuneable, maybe with some skill tree unlocks.
Game could start with a single CPU and 2-3 processes and then all this comes on top step by step and you can automate it away through tech tree.
Re: A game where you're an OS and have to manage processes, memory and I/O events
#45Re: A game where you're an OS and have to manage processes, memory and I/O events
#46Earlier quoted context omitted.
A lot of these puzzle/micromanagement games are very similar to stuff folks do for work. I stopped playing an entire category of puzzle games once I realized it was basically programming, which I do all day for a living anyway. Gamified programming is still programming.
Tell me you play Zachtronics without saying Zachtronics
Re: A game where you're an OS and have to manage processes, memory and I/O events
#47Re: A game where you're an OS and have to manage processes, memory and I/O events
#48Earlier quoted context omitted.
Tell me you play Zachtronics without saying Zachtronics
What’s Zachtronics. Never heard of it.
The games track things like cycles taken to complete the task, size/area of the machine, and cost. Those scores are shown on separate leaderboards and optimizing for one can come at the cost of another (e.g. faster machines may be bigger and/or more expensive).
Re: A game where you're an OS and have to manage processes, memory and I/O events
#49Earlier quoted context omitted.
A lot of these puzzle/micromanagement games are very similar to stuff folks do for work. I stopped playing an entire category of puzzle games once I realized it was basically programming, which I do all day for a living anyway. Gamified programming is still programming.
Many programmers program for fun outside of work.
Re: A game where you're an OS and have to manage processes, memory and I/O events
#50I can think of very few things that I'd rather not do then to be an OS. Talk about a thankless "game"...and I'm glad this came up. Since when have games become more about just completing boring tasks and not about using your mind and dexterity to kill evildoers? Hell, the original Space Invaders was 100x more fun then this, and all we had to do was press a button to kill advancing aliens.
My wife plays a game where you use a pressure washer to clean areas up. Also plays a lawn mowing simulator. Oh, and a game where you run a supermarket, where you maintain inventory, stock shelves, and operate the checkout. Some people just like these types of things.