GloriousEggroll's Proton has been rebased on Proton 11
1–10 of 51 posts
Re: GloriousEggroll's Proton has been rebased on Proton 11
#2Re: GloriousEggroll's Proton has been rebased on Proton 11
#3It's interesting to read that an entire video streaming rework was done with AI, but likely won't be upstreamed because of the upstream policy on AI gen code. I wonder if that will ever be re-done using the plan GE outlined in the release notes.
> With all of that work done, I am happy to say all of the games listed above now have functional video playback with NO winetricks needed and NO dll overrides needed. No quartz,no dshow, no amstream, no lavfilters, no klite, no rsx3d, no wmp9, no wmp11, etc. -- All the functionality previously needed from those overrides is now patched directly into wine for the listed games that needed them, and the protonfixes that were previously added have now been removed since they are no longer needed.
Re: GloriousEggroll's Proton has been rebased on Proton 11
#4It's interesting to read that an entire video streaming rework was done with AI, but likely won't be upstreamed because of the upstream policy on AI gen code. I wonder if that will ever be re-done using the plan GE outlined in the release notes.
Re: GloriousEggroll's Proton has been rebased on Proton 11
#5It's interesting to read that an entire video streaming rework was done with AI, but likely won't be upstreamed because of the upstream policy on AI gen code. I wonder if that will ever be re-done using the plan GE outlined in the release notes.
It might come to be that maintainers have to begin accepting llm-authored or llm-assisted contributions just to maintain control of the project. Otherwise users will gravitate towards forks that offer the functionality they want.
Re: GloriousEggroll's Proton has been rebased on Proton 11
#6Re: GloriousEggroll's Proton has been rebased on Proton 11
#7It's interesting to read that an entire video streaming rework was done with AI, but likely won't be upstreamed because of the upstream policy on AI gen code. I wonder if that will ever be re-done using the plan GE outlined in the release notes.
Re: GloriousEggroll's Proton has been rebased on Proton 11
#8Earlier quoted context omitted.
It might come to be that maintainers have to begin accepting llm-authored or llm-assisted contributions just to maintain control of the project. Otherwise users will gravitate towards forks that offer the functionality they want.
They very specifically do not accept AI contributions because there is no way to tell if it's just regurgitating parts of the various Windows source code leaks from over the years ad-hoc, which would be a very costly mistake to make if Microsoft were feeling litigious.
Re: GloriousEggroll's Proton has been rebased on Proton 11
#9Might be useful to provide some context on why this fork is interesting or relevant
Re: GloriousEggroll's Proton has been rebased on Proton 11
#10Might be useful to provide some context on why this fork is interesting or relevant
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