Earlier quoted context omitted.
A cursory glance of anime tv shows released in 2006 and there's a lot of good things I'd watch again: Honey & Clover, Kemonozume, Ergo Proxy, Code Geass, Haruhi Suzumiya, etc. In 2026 the only thing that has captivated me, so far, was the Chainsaw Man movie and Dorohedoro S2.
Is Dorohedoro S2 out? Wa wa wee wa! Kidding aside, did you pick those 2006 releases at the time they were being released or are you picking them up from a list after years of refinement and discovery? It's completely possible that 2026 will be as fruitful from a 2046 perspective.
The disappearance of Japan's animators
81–90 of 167 posts
Re: The disappearance of Japan's animators
#82Earlier quoted context omitted.
Big chain stores have their profit margins at below 5%.
But they do it by squeezing businesses upstream, who end up with even lower margins.
Re: The disappearance of Japan's animators
#83Not everything is bleak. The ending sequence for Frieren season 2 was entirely hand drawn with colored pencils[0] and the new Ghost in the Shell (coming out next month) is also hand drawn[1]. [0] https://www.youtube.com/watch?v=FY4Bx2qtkRM [1] https://www.youtube.com/watch?v=nnRcKC4Rgsc
Arco was an entirely hand-drawn movie w/ a 93% Rotten Tomato score released this year. Couldn't even break even. I liked it a lot.
Seems bleak to me.
Re: The disappearance of Japan's animators
#84Not everything is bleak. The ending sequence for Frieren season 2 was entirely hand drawn with colored pencils[0] and the new Ghost in the Shell (coming out next month) is also hand drawn[1]. [0] https://www.youtube.com/watch?v=FY4Bx2qtkRM [1] https://www.youtube.com/watch?v=nnRcKC4Rgsc
How much of this is actually drawn in Japan though? A lot of the drawing ends up being outsourced to places with cheaper labor like the Philippines.
Japan has to decide if they want to invest in their animation industry or if they'd rather let it die out by killing off the local talent while training animators in other countries to one day replace them.
Re: The disappearance of Japan's animators
#85Earlier quoted context omitted.
A cursory glance of anime tv shows released in 2006 and there's a lot of good things I'd watch again: Honey & Clover, Kemonozume, Ergo Proxy, Code Geass, Haruhi Suzumiya, etc. In 2026 the only thing that has captivated me, so far, was the Chainsaw Man movie and Dorohedoro S2.
Higurashi when they cry does the whole concept of time reset well (2006). Trigun sequel is coming out this year. 2026 titles have caught on that trend of a really long specific title though. “The Laid-Off Cheat-Granting Mage Enjoys a Second Lease on Life” I think anime is a big enough category that every year there’s always at least a few good ones but it’s hard to get good signal to noise. But the whole tiny girl th…
Aren’t there a few Trigun sequel series already out (Stampede (2023), Stargaze (2026)), or do you mean something different?
Re: The disappearance of Japan's animators
#86Earlier quoted context omitted.
> How much of this is actually drawn in Japan though? Often the key frames or "important" parts are done in-house with the "mechanical" or boring parts being outsourced.
I wonder why the use of AI to do in-between frames is not more embraced by artists and professionals. It sounds like a perfect use case for the technology: pure scutwork that would have been farmed out to sweatshops in a cheap-labor country anyway.
It's been being used for years. It saves time, but ultimately the results aren't good enough to replace humans. I don't expect that it ever will be. AI is incapable of creativity and sometimes it'll be faster and easier for an artist to just draw what they envision than it is to tell a computer what they want, have the artless software do it badly, and then have the artist tweak and fix the result until it matches what they wanted in the first place.
Re: The disappearance of Japan's animators
#87Anime has never been more popular but honestly its quality has declined a lot. It's all isekai and supernatural-sexy-schoolgirl-whatever (kinda creepy) these days. Or the same old animes that go on forever. Every year there's less and less animes that are worth the time to watch IMHO.
What? This is a golden age of anime. You could count the number of anime available in the west and worth watching 25 years ago on one hand, maybe two. Now? If you can't find something, you're not looking hard enough. Off the top of my head, current anime that do not remotely fit your categories: - Spy x Family - Dandadan - Dungeon Meshi - Apocalypse Hotel - Yumi no Tsugai (Daemons of the Shadow Realm) - Kaiju No. 8 -…
Re: The disappearance of Japan's animators
#88Earlier quoted context omitted.
Even if we're still far from the golden age, Dandadan (Science SARU; though I've heard the sheer effort bankrupted them) and the recent Witch Hat Atelier (Bug Films) are quite nice to behold. Some modern romcoms like Kaguya-sama (A-1 Pictures) and The Dangers in My Heart (Shin-Ei) were nicely done too. Things are obviously not going in the right direction, but the current accelerated fall in quality the consumer sees…
The phrase 'production committee' appears only once in OP, with no discussion of the implications or how they work or how they change things compared to TV network monoposonies. Disappointingly superficial. It just repeats a lot of random salary or wage or working hour statistics and anecdotes without ever - puzzling for a piece in the Economist! - asking how this market operates, why it keeps going like this, and wh…
Re: The disappearance of Japan's animators
#89Sadly, some people believe that Generative AI output is the same; I find it very hard to watch and extremely cringe. I did see some good examples, but still not the same type of quality. For untrained eyes, all look the same, but I'm definitely not that type of person and very supportive of proper craftsmanship. You can see this same thing happening in software engineering and product design.
Re: The disappearance of Japan's animators
#90 Lacking proper training and a viable salary, many young animators don’t feel they can keep going. The Japan Research Institute estimated that a quarter of them quit the industry within four years, and two-thirds in eight years. This retention problem has often been viewed as a form of natural selection. “I think this way of thinking is misguided,” said Sudo Tadashi, the author of two books about the anime industry. “Truly brilliant” animators are needed for roles like director and character designer, but without enough “adequately good” animators—particularly in-betweeners—the industry wouldn’t be able to function. “I don’t think a field where only top-level talent could stay on is a good place,” Sudo said. The question, then, is how to create an environment that helps more people become “adequately good”.
You might think that this article is just about Japanese animators, but it's also about the state of the job economy and the careers of several generations of workers in the developed world, globally. The obsession with per-worker productivity - of only ever hiring the 10xer - is how you get here.The grunt work still has to be done, of course. As ever, if you want to know where much of the expertise has gone, look to China (and South Korea). This is not a new phenomenon; I don't think the article mentioned it, but a large part of the growth of the expertise of Japanese animators in the 20th century was the work that they got that was outsourced from the US. Go ahead and look through the staff/production lists of your favorite childhood cartoons - particularly holiday specials - from the 60s, 70s, 80s, 90s. You'll be surprised what you find (or not).